export declare enum EColor {
    WHITE = "white",
    BRIGHT = "bright",
    SOFT = "soft",
    BLACK = "black",
    DEEP = "deep",
    DANGER = "danger",
    DANGER_DARK = "danger-dark",
    DANGER_LIGHT = "danger-light",
    SECONDARY = "secondary",
    DARK = "dark",
    SUCCESS = "success",
    WARNING = "warning",
    ERROR = "error",
    LIGHT = "light",
    PRIMARY = "primary",
    GRAY100 = "gray100",
    GRAY200 = "gray200",
    GRAY300 = "gray300",
    GRAY400 = "gray400",
    GRAY500 = "gray500",
    GRAY600 = "gray600",
    GRAY700 = "gray700",
    GRAY800 = "gray800",
    GRAY900 = "gray900",
    RED100 = "red100",
    RED200 = "red200",
    RED300 = "red300",
    RED400 = "red400",
    RED500 = "red500",
    RED600 = "red600",
    RED700 = "red700",
    RED800 = "red800",
    RED900 = "red900",
    GREEN100 = "green100",
    GREEN200 = "green200",
    GREEN300 = "green300",
    GREEN400 = "green400",
    GREEN500 = "green500",
    GREEN600 = "green600",
    GREEN700 = "green700",
    GREEN800 = "green800",
    GREEN900 = "green900",
    YELLOW100 = "yellow100",
    YELLOW200 = "yellow200",
    YELLOW300 = "yellow300",
    YELLOW400 = "yellow400",
    YELLOW500 = "yellow500",
    YELLOW600 = "yellow600",
    YELLOW700 = "yellow700",
    YELLOW800 = "yellow800",
    YELLOW900 = "yellow900"
}
export declare enum EBoolean {
    TRUE = "true",
    FALSE = "false"
}
export declare enum EIconPosition {
    LEFT = "icon-left",
    RIGHT = "icon-right"
}
