export declare enum DotStates {
    ACCENT = "accent",
    POSITIVE = "positive",
    WARNING = "warning",
    NEGATIVE = "negative"
}
export declare enum BadgeType {
    PRIMARY = "primary",
    PRIMARYCIRCLE = "primaryCircle",
    SECONDARY = "secondary",
    TERTIARY = "tertiary"
}
export declare enum DraftShape {
    WARNING = "warning",
    POSITIVE = "positive",
    NEGATIVE = "negative"
}
export declare enum SpecialType {
    WITHTEXT = "withText",
    WITHOUTTEXT = "withoutText"
}
