module.exports = {sourceCode:"precision mediump float;varying vec2 vCoord;uniform sampler2D A;uniform vec4 B;void main(){vec4 C=texture2D(A,vCoord);float D=dot(C,B);gl_FragColor=vec4(vec3(D),1.);}",uniforms:{uInput:{variableName:"A",variableType:"sampler2D"},uChannel:{variableName:"B",variableType:"vec4"}},consts:{}}