import { k as keys, m as getSymbols, U as Uint8Array, j as isPrototype, h as getTag, n as baseUnary, o as nodeUtil, i as isBuffer, S as Stack, p as getAllKeys } from './_baseIsEqual-DCZXUzsZ.js';
import { b as baseAssignValue, a as assignValue } from './_assignValue-DOEO9byf.js';
import { k as keysIn, b as getSymbolsIn, g as getPrototype, a as getAllKeysIn } from './_getAllKeysIn-v-KlW5r_.js';
import { i as isObject, r as root, S as Symbol } from './isObject-BJQylLSL.js';
import { i as isArray } from './isArray-B8VKuhvH.js';
import { i as isObjectLike } from './isObjectLike-oiMYqRQ0.js';

/** Built-in value references. */
var objectCreate = Object.create;

/**
 * The base implementation of `_.create` without support for assigning
 * properties to the created object.
 *
 * @private
 * @param {Object} proto The object to inherit from.
 * @returns {Object} Returns the new object.
 */
var baseCreate = (function() {
  function object() {}
  return function(proto) {
    if (!isObject(proto)) {
      return {};
    }
    if (objectCreate) {
      return objectCreate(proto);
    }
    object.prototype = proto;
    var result = new object;
    object.prototype = undefined;
    return result;
  };
}());

/**
 * Copies the values of `source` to `array`.
 *
 * @private
 * @param {Array} source The array to copy values from.
 * @param {Array} [array=[]] The array to copy values to.
 * @returns {Array} Returns `array`.
 */
function copyArray(source, array) {
  var index = -1,
      length = source.length;

  array || (array = Array(length));
  while (++index < length) {
    array[index] = source[index];
  }
  return array;
}

/**
 * A specialized version of `_.forEach` for arrays without support for
 * iteratee shorthands.
 *
 * @private
 * @param {Array} [array] The array to iterate over.
 * @param {Function} iteratee The function invoked per iteration.
 * @returns {Array} Returns `array`.
 */
function arrayEach(array, iteratee) {
  var index = -1,
      length = array == null ? 0 : array.length;

  while (++index < length) {
    if (iteratee(array[index], index, array) === false) {
      break;
    }
  }
  return array;
}

/**
 * Copies properties of `source` to `object`.
 *
 * @private
 * @param {Object} source The object to copy properties from.
 * @param {Array} props The property identifiers to copy.
 * @param {Object} [object={}] The object to copy properties to.
 * @param {Function} [customizer] The function to customize copied values.
 * @returns {Object} Returns `object`.
 */
function copyObject(source, props, object, customizer) {
  var isNew = !object;
  object || (object = {});

  var index = -1,
      length = props.length;

  while (++index < length) {
    var key = props[index];

    var newValue = undefined;

    if (newValue === undefined) {
      newValue = source[key];
    }
    if (isNew) {
      baseAssignValue(object, key, newValue);
    } else {
      assignValue(object, key, newValue);
    }
  }
  return object;
}

/**
 * The base implementation of `_.assign` without support for multiple sources
 * or `customizer` functions.
 *
 * @private
 * @param {Object} object The destination object.
 * @param {Object} source The source object.
 * @returns {Object} Returns `object`.
 */
function baseAssign(object, source) {
  return object && copyObject(source, keys(source), object);
}

/**
 * The base implementation of `_.assignIn` without support for multiple sources
 * or `customizer` functions.
 *
 * @private
 * @param {Object} object The destination object.
 * @param {Object} source The source object.
 * @returns {Object} Returns `object`.
 */
function baseAssignIn(object, source) {
  return object && copyObject(source, keysIn(source), object);
}

/** Detect free variable `exports`. */
var freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;

/** Detect free variable `module`. */
var freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;

/** Detect the popular CommonJS extension `module.exports`. */
var moduleExports = freeModule && freeModule.exports === freeExports;

/** Built-in value references. */
var Buffer = moduleExports ? root.Buffer : undefined,
    allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;

/**
 * Creates a clone of  `buffer`.
 *
 * @private
 * @param {Buffer} buffer The buffer to clone.
 * @param {boolean} [isDeep] Specify a deep clone.
 * @returns {Buffer} Returns the cloned buffer.
 */
function cloneBuffer(buffer, isDeep) {
  if (isDeep) {
    return buffer.slice();
  }
  var length = buffer.length,
      result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);

  buffer.copy(result);
  return result;
}

/**
 * Copies own symbols of `source` to `object`.
 *
 * @private
 * @param {Object} source The object to copy symbols from.
 * @param {Object} [object={}] The object to copy symbols to.
 * @returns {Object} Returns `object`.
 */
function copySymbols(source, object) {
  return copyObject(source, getSymbols(source), object);
}

/**
 * Copies own and inherited symbols of `source` to `object`.
 *
 * @private
 * @param {Object} source The object to copy symbols from.
 * @param {Object} [object={}] The object to copy symbols to.
 * @returns {Object} Returns `object`.
 */
function copySymbolsIn(source, object) {
  return copyObject(source, getSymbolsIn(source), object);
}

/** Used for built-in method references. */
var objectProto = Object.prototype;

/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;

/**
 * Initializes an array clone.
 *
 * @private
 * @param {Array} array The array to clone.
 * @returns {Array} Returns the initialized clone.
 */
function initCloneArray(array) {
  var length = array.length,
      result = new array.constructor(length);

  // Add properties assigned by `RegExp#exec`.
  if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {
    result.index = array.index;
    result.input = array.input;
  }
  return result;
}

/**
 * Creates a clone of `arrayBuffer`.
 *
 * @private
 * @param {ArrayBuffer} arrayBuffer The array buffer to clone.
 * @returns {ArrayBuffer} Returns the cloned array buffer.
 */
function cloneArrayBuffer(arrayBuffer) {
  var result = new arrayBuffer.constructor(arrayBuffer.byteLength);
  new Uint8Array(result).set(new Uint8Array(arrayBuffer));
  return result;
}

/**
 * Creates a clone of `dataView`.
 *
 * @private
 * @param {Object} dataView The data view to clone.
 * @param {boolean} [isDeep] Specify a deep clone.
 * @returns {Object} Returns the cloned data view.
 */
function cloneDataView(dataView, isDeep) {
  var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;
  return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);
}

/** Used to match `RegExp` flags from their coerced string values. */
var reFlags = /\w*$/;

/**
 * Creates a clone of `regexp`.
 *
 * @private
 * @param {Object} regexp The regexp to clone.
 * @returns {Object} Returns the cloned regexp.
 */
function cloneRegExp(regexp) {
  var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));
  result.lastIndex = regexp.lastIndex;
  return result;
}

/** Used to convert symbols to primitives and strings. */
var symbolProto = Symbol ? Symbol.prototype : undefined,
    symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;

/**
 * Creates a clone of the `symbol` object.
 *
 * @private
 * @param {Object} symbol The symbol object to clone.
 * @returns {Object} Returns the cloned symbol object.
 */
function cloneSymbol(symbol) {
  return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};
}

/**
 * Creates a clone of `typedArray`.
 *
 * @private
 * @param {Object} typedArray The typed array to clone.
 * @param {boolean} [isDeep] Specify a deep clone.
 * @returns {Object} Returns the cloned typed array.
 */
function cloneTypedArray(typedArray, isDeep) {
  var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;
  return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);
}

/** `Object#toString` result references. */
var boolTag$1 = '[object Boolean]',
    dateTag$1 = '[object Date]',
    mapTag$2 = '[object Map]',
    numberTag$1 = '[object Number]',
    regexpTag$1 = '[object RegExp]',
    setTag$2 = '[object Set]',
    stringTag$1 = '[object String]',
    symbolTag$1 = '[object Symbol]';

var arrayBufferTag$1 = '[object ArrayBuffer]',
    dataViewTag$1 = '[object DataView]',
    float32Tag$1 = '[object Float32Array]',
    float64Tag$1 = '[object Float64Array]',
    int8Tag$1 = '[object Int8Array]',
    int16Tag$1 = '[object Int16Array]',
    int32Tag$1 = '[object Int32Array]',
    uint8Tag$1 = '[object Uint8Array]',
    uint8ClampedTag$1 = '[object Uint8ClampedArray]',
    uint16Tag$1 = '[object Uint16Array]',
    uint32Tag$1 = '[object Uint32Array]';

/**
 * Initializes an object clone based on its `toStringTag`.
 *
 * **Note:** This function only supports cloning values with tags of
 * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.
 *
 * @private
 * @param {Object} object The object to clone.
 * @param {string} tag The `toStringTag` of the object to clone.
 * @param {boolean} [isDeep] Specify a deep clone.
 * @returns {Object} Returns the initialized clone.
 */
function initCloneByTag(object, tag, isDeep) {
  var Ctor = object.constructor;
  switch (tag) {
    case arrayBufferTag$1:
      return cloneArrayBuffer(object);

    case boolTag$1:
    case dateTag$1:
      return new Ctor(+object);

    case dataViewTag$1:
      return cloneDataView(object, isDeep);

    case float32Tag$1: case float64Tag$1:
    case int8Tag$1: case int16Tag$1: case int32Tag$1:
    case uint8Tag$1: case uint8ClampedTag$1: case uint16Tag$1: case uint32Tag$1:
      return cloneTypedArray(object, isDeep);

    case mapTag$2:
      return new Ctor;

    case numberTag$1:
    case stringTag$1:
      return new Ctor(object);

    case regexpTag$1:
      return cloneRegExp(object);

    case setTag$2:
      return new Ctor;

    case symbolTag$1:
      return cloneSymbol(object);
  }
}

/**
 * Initializes an object clone.
 *
 * @private
 * @param {Object} object The object to clone.
 * @returns {Object} Returns the initialized clone.
 */
function initCloneObject(object) {
  return (typeof object.constructor == 'function' && !isPrototype(object))
    ? baseCreate(getPrototype(object))
    : {};
}

/** `Object#toString` result references. */
var mapTag$1 = '[object Map]';

/**
 * The base implementation of `_.isMap` without Node.js optimizations.
 *
 * @private
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is a map, else `false`.
 */
function baseIsMap(value) {
  return isObjectLike(value) && getTag(value) == mapTag$1;
}

/* Node.js helper references. */
var nodeIsMap = nodeUtil && nodeUtil.isMap;

/**
 * Checks if `value` is classified as a `Map` object.
 *
 * @static
 * @memberOf _
 * @since 4.3.0
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is a map, else `false`.
 * @example
 *
 * _.isMap(new Map);
 * // => true
 *
 * _.isMap(new WeakMap);
 * // => false
 */
var isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;

/** `Object#toString` result references. */
var setTag$1 = '[object Set]';

/**
 * The base implementation of `_.isSet` without Node.js optimizations.
 *
 * @private
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is a set, else `false`.
 */
function baseIsSet(value) {
  return isObjectLike(value) && getTag(value) == setTag$1;
}

/* Node.js helper references. */
var nodeIsSet = nodeUtil && nodeUtil.isSet;

/**
 * Checks if `value` is classified as a `Set` object.
 *
 * @static
 * @memberOf _
 * @since 4.3.0
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is a set, else `false`.
 * @example
 *
 * _.isSet(new Set);
 * // => true
 *
 * _.isSet(new WeakSet);
 * // => false
 */
var isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;

/** Used to compose bitmasks for cloning. */
var CLONE_DEEP_FLAG$1 = 1,
    CLONE_FLAT_FLAG = 2,
    CLONE_SYMBOLS_FLAG$1 = 4;

/** `Object#toString` result references. */
var argsTag = '[object Arguments]',
    arrayTag = '[object Array]',
    boolTag = '[object Boolean]',
    dateTag = '[object Date]',
    errorTag = '[object Error]',
    funcTag = '[object Function]',
    genTag = '[object GeneratorFunction]',
    mapTag = '[object Map]',
    numberTag = '[object Number]',
    objectTag = '[object Object]',
    regexpTag = '[object RegExp]',
    setTag = '[object Set]',
    stringTag = '[object String]',
    symbolTag = '[object Symbol]',
    weakMapTag = '[object WeakMap]';

var arrayBufferTag = '[object ArrayBuffer]',
    dataViewTag = '[object DataView]',
    float32Tag = '[object Float32Array]',
    float64Tag = '[object Float64Array]',
    int8Tag = '[object Int8Array]',
    int16Tag = '[object Int16Array]',
    int32Tag = '[object Int32Array]',
    uint8Tag = '[object Uint8Array]',
    uint8ClampedTag = '[object Uint8ClampedArray]',
    uint16Tag = '[object Uint16Array]',
    uint32Tag = '[object Uint32Array]';

/** Used to identify `toStringTag` values supported by `_.clone`. */
var cloneableTags = {};
cloneableTags[argsTag] = cloneableTags[arrayTag] =
cloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =
cloneableTags[boolTag] = cloneableTags[dateTag] =
cloneableTags[float32Tag] = cloneableTags[float64Tag] =
cloneableTags[int8Tag] = cloneableTags[int16Tag] =
cloneableTags[int32Tag] = cloneableTags[mapTag] =
cloneableTags[numberTag] = cloneableTags[objectTag] =
cloneableTags[regexpTag] = cloneableTags[setTag] =
cloneableTags[stringTag] = cloneableTags[symbolTag] =
cloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =
cloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;
cloneableTags[errorTag] = cloneableTags[funcTag] =
cloneableTags[weakMapTag] = false;

/**
 * The base implementation of `_.clone` and `_.cloneDeep` which tracks
 * traversed objects.
 *
 * @private
 * @param {*} value The value to clone.
 * @param {boolean} bitmask The bitmask flags.
 *  1 - Deep clone
 *  2 - Flatten inherited properties
 *  4 - Clone symbols
 * @param {Function} [customizer] The function to customize cloning.
 * @param {string} [key] The key of `value`.
 * @param {Object} [object] The parent object of `value`.
 * @param {Object} [stack] Tracks traversed objects and their clone counterparts.
 * @returns {*} Returns the cloned value.
 */
function baseClone(value, bitmask, customizer, key, object, stack) {
  var result,
      isDeep = bitmask & CLONE_DEEP_FLAG$1,
      isFlat = bitmask & CLONE_FLAT_FLAG,
      isFull = bitmask & CLONE_SYMBOLS_FLAG$1;

  if (customizer) {
    result = object ? customizer(value, key, object, stack) : customizer(value);
  }
  if (result !== undefined) {
    return result;
  }
  if (!isObject(value)) {
    return value;
  }
  var isArr = isArray(value);
  if (isArr) {
    result = initCloneArray(value);
    if (!isDeep) {
      return copyArray(value, result);
    }
  } else {
    var tag = getTag(value),
        isFunc = tag == funcTag || tag == genTag;

    if (isBuffer(value)) {
      return cloneBuffer(value, isDeep);
    }
    if (tag == objectTag || tag == argsTag || (isFunc && !object)) {
      result = (isFlat || isFunc) ? {} : initCloneObject(value);
      if (!isDeep) {
        return isFlat
          ? copySymbolsIn(value, baseAssignIn(result, value))
          : copySymbols(value, baseAssign(result, value));
      }
    } else {
      if (!cloneableTags[tag]) {
        return object ? value : {};
      }
      result = initCloneByTag(value, tag, isDeep);
    }
  }
  // Check for circular references and return its corresponding clone.
  stack || (stack = new Stack);
  var stacked = stack.get(value);
  if (stacked) {
    return stacked;
  }
  stack.set(value, result);

  if (isSet(value)) {
    value.forEach(function(subValue) {
      result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));
    });
  } else if (isMap(value)) {
    value.forEach(function(subValue, key) {
      result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));
    });
  }

  var keysFunc = isFull
    ? (isFlat ? getAllKeysIn : getAllKeys)
    : (isFlat ? keysIn : keys);

  var props = isArr ? undefined : keysFunc(value);
  arrayEach(props || value, function(subValue, key) {
    if (props) {
      key = subValue;
      subValue = value[key];
    }
    // Recursively populate clone (susceptible to call stack limits).
    assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));
  });
  return result;
}

/** Used to compose bitmasks for cloning. */
var CLONE_DEEP_FLAG = 1,
    CLONE_SYMBOLS_FLAG = 4;

/**
 * This method is like `_.clone` except that it recursively clones `value`.
 *
 * @static
 * @memberOf _
 * @since 1.0.0
 * @category Lang
 * @param {*} value The value to recursively clone.
 * @returns {*} Returns the deep cloned value.
 * @see _.clone
 * @example
 *
 * var objects = [{ 'a': 1 }, { 'b': 2 }];
 *
 * var deep = _.cloneDeep(objects);
 * console.log(deep[0] === objects[0]);
 * // => false
 */
function cloneDeep(value) {
  return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG);
}

export { copyArray as a, cloneBuffer as b, copyObject as c, cloneTypedArray as d, arrayEach as e, baseClone as f, baseCreate as g, cloneDeep as h, initCloneObject as i };
