import { a as TailwindElement, x } from '../../index-2f5488b6.js';
import { n, e } from '../../query-assigned-elements-5d94572f.js';
import { o } from '../../style-map-88b4d8ad.js';
import { c as customClassMap } from '../../index-5e194caf.js';
import '../../directive-2bb7789e.js';

var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};

function getDefaultExportFromCjs (x) {
	return x && x.__esModule && Object.prototype.hasOwnProperty.call(x, 'default') ? x['default'] : x;
}

var main = {exports: {}};

(function (module, exports) {
	(function webpackUniversalModuleDefinition(root, factory) {
		module.exports = factory();
	})(commonjsGlobal, function() {
	return /******/ (function(modules) { // webpackBootstrap
	/******/ 	// The module cache
	/******/ 	var installedModules = {};

	/******/ 	// The require function
	/******/ 	function __webpack_require__(moduleId) {

	/******/ 		// Check if module is in cache
	/******/ 		if(installedModules[moduleId])
	/******/ 			return installedModules[moduleId].exports;

	/******/ 		// Create a new module (and put it into the cache)
	/******/ 		var module = installedModules[moduleId] = {
	/******/ 			exports: {},
	/******/ 			id: moduleId,
	/******/ 			loaded: false
	/******/ 		};

	/******/ 		// Execute the module function
	/******/ 		modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);

	/******/ 		// Flag the module as loaded
	/******/ 		module.loaded = true;

	/******/ 		// Return the exports of the module
	/******/ 		return module.exports;
	/******/ 	}


	/******/ 	// expose the modules object (__webpack_modules__)
	/******/ 	__webpack_require__.m = modules;

	/******/ 	// expose the module cache
	/******/ 	__webpack_require__.c = installedModules;

	/******/ 	// __webpack_public_path__
	/******/ 	__webpack_require__.p = "";

	/******/ 	// Load entry module and return exports
	/******/ 	return __webpack_require__(0);
	/******/ })
	/************************************************************************/
	/******/ ([
	/* 0 */
	/***/ function(module, exports, __webpack_require__) {

		const pnglib = __webpack_require__(1);
		const hsl2rgb = __webpack_require__(2);

		// The random number is a js implementation of the Xorshift PRNG
		const randseed = new Array(4); // Xorshift: [x, y, z, w] 32 bit values

		function seedrand(seed) {
		  for (let i = 0; i < randseed.length; i++) {
		    randseed[i] = 0;
		  }
		  for (let i = 0; i < seed.length; i++) {
		    randseed[i % 4] = (randseed[i % 4] << 5) - randseed[i % 4] + seed.charCodeAt(i);
		  }
		}

		function rand() {
		  // based on Java's String.hashCode(), expanded to 4 32bit values
		  const t = randseed[0] ^ (randseed[0] << 11);

		  randseed[0] = randseed[1];
		  randseed[1] = randseed[2];
		  randseed[2] = randseed[3];
		  randseed[3] = randseed[3] ^ (randseed[3] >> 19) ^ t ^ (t >> 8);

		  return (randseed[3] >>> 0) / (1 << 31 >>> 0);
		}

		function createColor() {
		  //saturation is the whole color spectrum
		  const h = Math.floor(rand() * 360);
		  //saturation goes from 40 to 100, it avoids greyish colors
		  const s = rand() * 60 + 40;
		  //lightness can be anything from 0 to 100, but probabilities are a bell curve around 50%
		  const l = (rand() + rand() + rand() + rand()) * 25 ;

		  return [h / 360, s / 100, l / 100];
		}

		function createImageData(size) {
		  const width = size; // Only support square icons for now
		  const height = size;

		  const dataWidth = Math.ceil(width / 2);
		  const mirrorWidth = width - dataWidth;

		  const data = [];
		  for (let y = 0; y < height; y++) {
		    let row = [];
		    for (let x = 0; x < dataWidth; x++) {
		      // this makes foreground and background color to have a 43% (1/2.3) probability
		      // spot color has 13% chance
		      row[x] = Math.floor(rand() * 2.3);
		    }
		    const r = row.slice(0, mirrorWidth).reverse();
		    row = row.concat(r);

		    for (let i = 0; i < row.length; i++) {
		      data.push(row[i]);
		    }
		  }

		  return data;
		}

		// Modifies the passed PNG to fill in a specified rectangle
		function fillRect(png, x, y, w, h, color) {
		  for(let i = 0; i < w; i++) {
		    for (let j = 0; j < h; j++) {
		      png.buffer[png.index(x + i, y + j)] = color;
		    }
		  }
		}

		function buildOpts(opts) {
		  if (!opts.seed) {
		    throw new Error('No seed provided');
		  }

		  seedrand(opts.seed);

		  return Object.assign({
		    size: 8,
		    scale: 16,
		    color: createColor(),
		    bgcolor: createColor(),
		    spotcolor: createColor(),
		  }, opts)
		}

		function makeBlockie(address) {
		  const opts = buildOpts({ seed: address.toLowerCase() });

		  const imageData = createImageData(opts.size);
		  const width = Math.sqrt(imageData.length);

		  const p = new pnglib(opts.size * opts.scale, opts.size * opts.scale, 3);
		  p.color(...hsl2rgb(...opts.bgcolor));
		  const color = p.color(...hsl2rgb(...opts.color));
		  const spotcolor = p.color(...hsl2rgb(...opts.spotcolor));

		  for (let i = 0; i < imageData.length; i++) {
		    const row = Math.floor(i / width);
		    const col = i % width;
		    // if data is 0, leave the background
		    if (imageData[i]) {
		      // if data is 2, choose spot color, if 1 choose foreground
		      const pngColor = imageData[i] == 1 ? color : spotcolor;
		      fillRect(p, col * opts.scale, row * opts.scale, opts.scale, opts.scale, pngColor);
		    }
		  }
		  return `data:image/png;base64,${p.getBase64()}`;
		}

		module.exports = makeBlockie;


	/***/ },
	/* 1 */
	/***/ function(module, exports) {

		/**
		 * A handy class to calculate color values.
		 *
		 * @version 1.0
		 * @author Robert Eisele <robert@xarg.org>
		 * @copyright Copyright (c) 2010, Robert Eisele
		 * @link http://www.xarg.org/2010/03/generate-client-side-png-files-using-javascript/
		 * @license http://www.opensource.org/licenses/bsd-license.php BSD License
		 *
		 */

		// Modified by George Chan <gchan@21cn.com>

		// Further modified by Will O'B <@wbobeirne> to make it
		// UglifyJS and "use strict"; friendly

		module.exports = function(width,height,depth) {


		    // helper functions for that ctx
		    function write(buffer, offs) {
		        for (var i = 2; i < arguments.length; i++) {
		            for (var j = 0; j < arguments[i].length; j++) {
		                buffer[offs++] = arguments[i].charAt(j);
		            }
		        }
		    }

		    function byte2(w) {
		        return String.fromCharCode((w >> 8) & 255, w & 255);
		    }

		    function byte4(w) {
		        return String.fromCharCode((w >> 24) & 255, (w >> 16) & 255, (w >> 8) & 255, w & 255);
		    }

		    function byte2lsb(w) {
		        return String.fromCharCode(w & 255, (w >> 8) & 255);
		    }

		    this.width   = width;
		    this.height  = height;
		    this.depth   = depth;

		    // pixel data and row filter identifier size
		    this.pix_size = height * (width + 1);

		    // deflate header, pix_size, block headers, adler32 checksum
		    this.data_size = 2 + this.pix_size + 5 * Math.floor((0xfffe + this.pix_size) / 0xffff) + 4;

		    // offsets and sizes of Png chunks
		    this.ihdr_offs = 0; // IHDR offset and size
		    this.ihdr_size = 4 + 4 + 13 + 4;
		    this.plte_offs = this.ihdr_offs + this.ihdr_size; // PLTE offset and size
		    this.plte_size = 4 + 4 + 3 * depth + 4;
		    this.trns_offs = this.plte_offs + this.plte_size; // tRNS offset and size
		    this.trns_size = 4 + 4 + depth + 4;
		    this.idat_offs = this.trns_offs + this.trns_size; // IDAT offset and size
		    this.idat_size = 4 + 4 + this.data_size + 4;
		    this.iend_offs = this.idat_offs + this.idat_size; // IEND offset and size
		    this.iend_size = 4 + 4 + 4;
		    this.buffer_size  = this.iend_offs + this.iend_size; // total PNG size

		    this.buffer  = new Array();
		    this.palette = new Object();
		    this.pindex  = 0;

		    var _crc32 = new Array();

		    // initialize buffer with zero bytes
		    for (var i = 0; i < this.buffer_size; i++) {
		        this.buffer[i] = "\x00";
		    }

		    // initialize non-zero elements
		    write(this.buffer, this.ihdr_offs, byte4(this.ihdr_size - 12), 'IHDR', byte4(width), byte4(height), "\x08\x03");
		    write(this.buffer, this.plte_offs, byte4(this.plte_size - 12), 'PLTE');
		    write(this.buffer, this.trns_offs, byte4(this.trns_size - 12), 'tRNS');
		    write(this.buffer, this.idat_offs, byte4(this.idat_size - 12), 'IDAT');
		    write(this.buffer, this.iend_offs, byte4(this.iend_size - 12), 'IEND');

		    // initialize deflate header
		    var header = ((8 + (7 << 4)) << 8) | (3 << 6);
		    header+= 31 - (header % 31);

		    write(this.buffer, this.idat_offs + 8, byte2(header));

		    // initialize deflate block headers
		    for (var i = 0; (i << 16) - 1 < this.pix_size; i++) {
		        var size, bits;
		        if (i + 0xffff < this.pix_size) {
		            size = 0xffff;
		            bits = "\x00";
		        } else {
		            size = this.pix_size - (i << 16) - i;
		            bits = "\x01";
		        }
		        write(this.buffer, this.idat_offs + 8 + 2 + (i << 16) + (i << 2), bits, byte2lsb(size), byte2lsb(~size));
		    }

		    /* Create crc32 lookup table */
		    for (var i = 0; i < 256; i++) {
		        var c = i;
		        for (var j = 0; j < 8; j++) {
		            if (c & 1) {
		                c = -306674912 ^ ((c >> 1) & 0x7fffffff);
		            } else {
		                c = (c >> 1) & 0x7fffffff;
		            }
		        }
		        _crc32[i] = c;
		    }

		    // compute the index into a png for a given pixel
		    this.index = function(x,y) {
		        var i = y * (this.width + 1) + x + 1;
		        var j = this.idat_offs + 8 + 2 + 5 * Math.floor((i / 0xffff) + 1) + i;
		        return j;
		    };

		    // convert a color and build up the palette
		    this.color = function(red, green, blue, alpha) {

		        alpha = alpha >= 0 ? alpha : 255;
		        var color = (((((alpha << 8) | red) << 8) | green) << 8) | blue;

		        if (typeof this.palette[color] == "undefined") {
		            if (this.pindex == this.depth) return "\x00";

		            var ndx = this.plte_offs + 8 + 3 * this.pindex;

		            this.buffer[ndx + 0] = String.fromCharCode(red);
		            this.buffer[ndx + 1] = String.fromCharCode(green);
		            this.buffer[ndx + 2] = String.fromCharCode(blue);
		            this.buffer[this.trns_offs+8+this.pindex] = String.fromCharCode(alpha);

		            this.palette[color] = String.fromCharCode(this.pindex++);
		        }
		        return this.palette[color];
		    };

		    // output a PNG string, Base64 encoded
		    this.getBase64 = function() {

		        var s = this.getDump();

		        var ch = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
		        var c1, c2, c3, e1, e2, e3, e4;
		        var l = s.length;
		        var i = 0;
		        var r = "";

		        do {
		            c1 = s.charCodeAt(i);
		            e1 = c1 >> 2;
		            c2 = s.charCodeAt(i+1);
		            e2 = ((c1 & 3) << 4) | (c2 >> 4);
		            c3 = s.charCodeAt(i+2);
		            if (l < i+2) { e3 = 64; } else { e3 = ((c2 & 0xf) << 2) | (c3 >> 6); }
		            if (l < i+3) { e4 = 64; } else { e4 = c3 & 0x3f; }
		            r+= ch.charAt(e1) + ch.charAt(e2) + ch.charAt(e3) + ch.charAt(e4);
		        } while ((i+= 3) < l);
		        return r;
		    };

		    // output a PNG string
		    this.getDump = function() {
		        // compute adler32 of output pixels + row filter bytes
		        var BASE = 65521; /* largest prime smaller than 65536 */
		        var NMAX = 5552; /* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */
		        var s1 = 1;
		        var s2 = 0;
		        var n = NMAX;

		        for (var y = 0; y < this.height; y++) {
		            for (var x = -1; x < this.width; x++) {
		                s1+= this.buffer[this.index(x, y)].charCodeAt(0);
		                s2+= s1;
		                if ((n-= 1) == 0) {
		                    s1%= BASE;
		                    s2%= BASE;
		                    n = NMAX;
		                }
		            }
		        }
		        s1%= BASE;
		        s2%= BASE;
		        write(this.buffer, this.idat_offs + this.idat_size - 8, byte4((s2 << 16) | s1));

		        // compute crc32 of the PNG chunks
		        function crc32(png, offs, size) {
		            var crc = -1;
		            for (var i = 4; i < size-4; i += 1) {
		                crc = _crc32[(crc ^ png[offs+i].charCodeAt(0)) & 0xff] ^ ((crc >> 8) & 0x00ffffff);
		            }
		            write(png, offs+size-4, byte4(crc ^ -1));
		        }

		        crc32(this.buffer, this.ihdr_offs, this.ihdr_size);
		        crc32(this.buffer, this.plte_offs, this.plte_size);
		        crc32(this.buffer, this.trns_offs, this.trns_size);
		        crc32(this.buffer, this.idat_offs, this.idat_size);
		        crc32(this.buffer, this.iend_offs, this.iend_size);

		        // convert PNG to string
		        return "\x89PNG\r\n\x1a\n" + this.buffer.join('');
		    };
		};


	/***/ },
	/* 2 */
	/***/ function(module, exports) {

		// https://stackoverflow.com/questions/2353211/hsl-to-rgb-color-conversion
		/**
		 * Converts an HSL color value to RGB. Conversion formula
		 * adapted from http://en.wikipedia.org/wiki/HSL_color_space.
		 * Assumes h, s, and l are contained in the set [0, 1] and
		 * returns r, g, and b in the set [0, 255].
		 *
		 * @param   {number}  h       The hue
		 * @param   {number}  s       The saturation
		 * @param   {number}  l       The lightness
		 * @return  {Array}           The RGB representation
		 */

		 function hue2rgb(p, q, t) {
		   if(t < 0) t += 1;
		   if(t > 1) t -= 1;
		   if(t < 1/6) return p + (q - p) * 6 * t;
		   if(t < 1/2) return q;
		   if(t < 2/3) return p + (q - p) * (2/3 - t) * 6;
		   return p;
		 }

		function hsl2rgb(h, s, l){
		  let r, g, b;

		  if (s == 0) {
		    r = g = b = l; // achromatic
		  } else {
		    const q = l < 0.5 ? l * (1 + s) : l + s - l * s;
		    const p = 2 * l - q;
		    r = hue2rgb(p, q, h + 1/3);
		    g = hue2rgb(p, q, h);
		    b = hue2rgb(p, q, h - 1/3);
		  }

		  return [Math.round(r * 255), Math.round(g * 255), Math.round(b * 255), 255];
		}

		module.exports = hsl2rgb;


	/***/ }
	/******/ ])
	});
} (main));

var mainExports = main.exports;
const makeBlockie = /*@__PURE__*/getDefaultExportFromCjs(mainExports);

var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __decorateClass = (decorators, target, key, kind) => {
  var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc(target, key) : target;
  for (var i = decorators.length - 1, decorator; i >= 0; i--)
    if (decorator = decorators[i])
      result = (kind ? decorator(target, key, result) : decorator(result)) || result;
  if (kind && result)
    __defProp(target, key, result);
  return result;
};
let LuksoProfile = class extends TailwindElement {
  constructor() {
    super(...arguments);
    this.profileUrl = "";
    this.profileAddress = "";
    this.hasIdenticon = false;
    this.size = "large";
    this.isSquare = false;
    this.sizes = {
      "x-small": {
        identiconSize: 12,
        profileImageSize: 24,
        squareRounding: 2
      },
      small: {
        identiconSize: 16,
        profileImageSize: 40,
        squareRounding: 4
      },
      medium: {
        identiconSize: 20,
        profileImageSize: 56,
        squareRounding: 8
      },
      large: {
        identiconSize: 24,
        profileImageSize: 80,
        squareRounding: 10
      },
      "x-large": {
        identiconSize: 28,
        profileImageSize: 96,
        squareRounding: 12
      }
    };
    this.defaultProfileUrl = "/assets/images/profile-default.svg";
  }
  profileImageSize() {
    return this.sizes[this.size].profileImageSize;
  }
  identiconSize() {
    return this.sizes[this.size].identiconSize;
  }
  squareRoundingSize() {
    return this.sizes[this.size].squareRounding;
  }
  identicon() {
    return this.hasIdenticon && this.profileAddress && this.identiconSize() ? makeBlockie(this.profileAddress) : "";
  }
  render() {
    return x`
      <div
        data-testid="profile"
        style=${o({
      backgroundImage: `url(${this.defaultProfileUrl})`,
      width: `${this.profileImageSize()}px`,
      height: `${this.profileImageSize()}px`,
      borderRadius: `${this.isSquare ? this.squareRoundingSize() + "px" : "50%"}`
    })}
        class="bg-[50%] bg-no-repeat bg-cover bg-neutral-90
          outline outline-2 outline-neutral-100"
      >
        <div
          style=${o({
      backgroundImage: `url(${this.profileUrl})`,
      width: `${this.profileImageSize()}px`,
      height: `${this.profileImageSize()}px`,
      borderRadius: `${this.isSquare ? this.squareRoundingSize() + "px" : "50%"}`
    })}
          class="bg-[50%] bg-no-repeat bg-cover relative
          "
        >
          ${this.identicon() ? x`<img
                src=${this.identicon()}
                class="absolute shadow-shadow-1xl rounded-full
                  outline outline-neutral-100 right-0 bottom-0 ${customClassMap(
      {
        "outline-2": this.identiconSize() >= 16,
        "outline-1": this.identiconSize() < 16
      }
    )}"
                style=${o({
      width: `${this.identiconSize()}px`,
      height: `${this.identiconSize()}px`
    })}
              />` : ""}
        </div>
      </div>
    `;
  }
};
__decorateClass([
  n({ type: String, attribute: "profile-url" })
], LuksoProfile.prototype, "profileUrl", 2);
__decorateClass([
  n({ type: String, attribute: "profile-address" })
], LuksoProfile.prototype, "profileAddress", 2);
__decorateClass([
  n({ type: Boolean, attribute: "has-identicon" })
], LuksoProfile.prototype, "hasIdenticon", 2);
__decorateClass([
  n({ type: String })
], LuksoProfile.prototype, "size", 2);
__decorateClass([
  n({ type: Boolean, attribute: "is-square" })
], LuksoProfile.prototype, "isSquare", 2);
LuksoProfile = __decorateClass([
  e("lukso-profile")
], LuksoProfile);

export { LuksoProfile };
