export declare enum WindowBaseSlots {
    wrapperWindowBase = "wrapperWindowBase",
    contentWindowBase = "contentWindowBase",
    headerContentWindowBase = "headerContentWindowBase",
    headerTitleWindowBase = "headerTitleWindowBase",
    headerSubTitleWindowBase = "headerSubTitleWindowBase",
    pointIcon = "pointIcon",
    containerTitleSubtitle = "containerTitleSubtitle",
    headerIconWindowBase = "headerIconWindowBase",
    menuActionsWindowBase = "menuActionsWindowBase",
    iconsWrapperWindowBase = "iconsWrapperWindowBase",
    headerWindowComponent = "headerWindowComponent",
    linearProgressIndeterminate = "linearProgressIndeterminate",
    contentEditionInfo = "contentEditionInfo",
    windowContainerComponent = "windowContainerComponent",
    toastContainer = "toastContainer",
    containerLeftActions = "containerLeftActions"
}
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