    import Zondy from '../Zondy'

    /**
     * 渲染器类型
     * @readonly
     * @enum {String}
     */
    const RendererType = {
      /** RendererType.classBreak，分段渲染 */
      classBreak: 'class-breaks',
      /** RendererType.uniqueValue，单值渲染 */
      uniqueValue: 'unique-value',
      /** RendererType.simple，简单渲染 */
      simple: 'simple',
      /** RendererType.cluster, 聚类渲染 */
      cluster: 'cluster',
      /** RendererType.cluster, 随机渲染 */
      random: 'random',
      /** RendererType.rank, 等级符号渲染 */
      rank: 'rank',
      /** RendererType.heatmap, 热力图渲染 */
      heatmap: 'heatmap'
    }

    Zondy.Enum.RendererType = RendererType
    export default RendererType