# All files / fast-colors/src palette-extractor.ts

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94.12% Branches 16/17
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     import { QuantizedColor } from "./color-quantization";
    import { ColorHSL } from "./color-hsl";
    import { rgbToHSL } from "./color-converters";

    export interface PaletteEntryConstraint {
        id: string;
        targetSaturation: number;
        minSaturation: number;
        maxSaturation: number;
        targetLuminosity: number;
        minLuminosity: number;
        maxLuminosity: number;
    }

    export interface PaletteEntry {
        found: boolean;
        constraint: PaletteEntryConstraint;
        color?: QuantizedColor;
    }

    export interface PaletteExtractionConfig {
        saturationWeight: number;
        luminosityWeight: number;
        populationWeight: number;
        volumeWeight: number;
        constraints: PaletteEntryConstraint[];
    }

    export const defaultPaletteExtractionConfig: PaletteExtractionConfig = {
        saturationWeight: 6,
        luminosityWeight: 3,
        populationWeight: 1,
        volumeWeight: 0.1,
        constraints: [
            {
                id: "Vibrant",
                targetSaturation: 1,
                minSaturation: 0.35,
                maxSaturation: 1,
                targetLuminosity: 0.5,
                minLuminosity: 0.3,
                maxLuminosity: 0.7,
            },
            {
                id: "LightVibrant",
                targetSaturation: 1,
                minSaturation: 0.35,
                maxSaturation: 1,
                targetLuminosity: 0.74,
                minLuminosity: 0.55,
                maxLuminosity: 1,
            },
            {
                id: "DarkVibrant",
                targetSaturation: 1,
                minSaturation: 0.35,
                maxSaturation: 1,
                targetLuminosity: 0.26,
                minLuminosity: 0,
                maxLuminosity: 0.45,
            },
            {
                id: "Muted",
                targetSaturation: 0.3,
                minSaturation: 0,
                maxSaturation: 0.4,
                targetLuminosity: 0.5,
                minLuminosity: 0.3,
                maxLuminosity: 0.7,
            },
            {
                id: "LightMuted",
                targetSaturation: 0.3,
                minSaturation: 0,
                maxSaturation: 0.4,
                targetLuminosity: 0.74,
                minLuminosity: 0.55,
                maxLuminosity: 1,
            },
            {
                id: "DarkMuted",
                targetSaturation: 0.3,
                minSaturation: 0,
                maxSaturation: 0.4,
                targetLuminosity: 0.26,
                minLuminosity: 0,
                maxLuminosity: 0.45,
            },
        ],
    };

    export function extractPalette(
        colors: QuantizedColor[],
        config: PaletteExtractionConfig = defaultPaletteExtractionConfig
    ): PaletteEntry[] {
        Iif (config.constraints.length === 0) {
            return [];
        }

        let totalPixelCount: number = 0;
        let totalVolume: number = 0;
        for (let i: number = 0; i < colors.length; i++) {
            totalPixelCount += colors[i].pixelCount;
            totalVolume += colors[i].colorVolume;
        }

        const retVal: PaletteEntry[] = new Array(config.constraints.length);
        const bestFitValues: number[] = new Array(config.constraints.length);
        for (let i: number = 0; i < retVal.length; i++) {
            bestFitValues[i] = 0;
            retVal[i] = {
                found: false,
                constraint: config.constraints[i],
            };
        }

        const totalWeight: number =
            config.saturationWeight +
            config.luminosityWeight +
            config.populationWeight +
            config.volumeWeight;
        for (let i: number = 0; i < colors.length; i++) {
            const hsl: ColorHSL = rgbToHSL(colors[i].color);
            for (let j: number = 0; j < config.constraints.length; j++) {
                // Check for min and max saturation / luminosity
                if (
                    hsl.s >= config.constraints[j].minSaturation &&
                    hsl.s <= config.constraints[j].maxSaturation &&
                    hsl.l >= config.constraints[j].minLuminosity &&
                    hsl.l <= config.constraints[j].maxLuminosity
                ) {
                    const populationFactor: number = colors[i].pixelCount / totalPixelCount;
                    const volumeFactor: number = colors[i].colorVolume / totalVolume;
                    const saturationFactor: number =
                        1 - Math.abs(hsl.s - config.constraints[j].targetSaturation);
                    const luminosityFactor: number =
                        1 - Math.abs(hsl.l - config.constraints[j].targetLuminosity);
                    const fitValue: number =
                        (populationFactor * config.populationWeight +
                            volumeFactor * config.volumeWeight +
                            saturationFactor * config.saturationWeight +
                            luminosityFactor * config.luminosityWeight) /
                        totalWeight;

                    if (fitValue > bestFitValues[j]) {
                        // Check if this color is already in use
                        let dupe: boolean = false;
                        for (let k: number = 0; k < j; k++) {
                            if (
                                retVal[k].found &&
                                retVal[k].color!.color.equalValue(colors[i].color)
                            ) {
                                dupe = true;
                                break;
                            }
                        }

                        if (!dupe) {
                            bestFitValues[j] = fitValue;
                            retVal[j].found = true;
                            retVal[j].color = colors[i];
                        }
                    }
                }
            }
        }

        return retVal;
    }