/**
 * Naive Agent - No Memory
 *
 * Assumptions:
 * - This agent has no persistent memory between tasks
 * - Each task starts fresh with no context
 * - Cannot recall previous decisions, patterns, or mistakes
 *
 * What this handles:
 * - Basic task instruction understanding
 * - Simple file operations
 * - Test execution and verification
 *
 * What this does NOT handle:
 * - Context across tasks
 * - Learning from past mistakes
 * - Pattern recognition
 * - Memory of project structure
 */
export class NaiveAgent {
    name;
    executionCount = 0;
    errors = [];
    constructor(name = 'naive-agent') {
        this.name = name;
    }
    /**
     * Execute a task with no memory context
     */
    async executeTask(task, attempt = 1) {
        const startTime = Date.now();
        this.executionCount++;
        // Simulate agent thinking time
        await this.simulateThinking(task);
        let success = false;
        let taskErrors = [];
        try {
            // Naive approach: try random things, hope for best
            success = await this.executeNaively(task, attempt);
            if (!success) {
                taskErrors.push('Random approach failed on attempt ' + attempt);
                this.errors.push(...taskErrors);
            }
        }
        catch (error) {
            taskErrors.push(`Exception: ${error instanceof Error ? error.message : String(error)}`);
            this.errors.push(...taskErrors);
        }
        const endTime = Date.now();
        return {
            taskId: task.id,
            agent: this.name,
            startTime,
            endTime,
            durationMs: endTime - startTime,
            success,
            attempts: attempt,
            errors: taskErrors,
            tokensUsed: Math.floor(Math.random() * 5000) + 1000, // Placeholder
        };
    }
    /**
     * Execute task without any memory or context
     */
    async executeNaively(task, attempt) {
        // Simulate different success rates based on difficulty
        // Without memory, the agent has to guess or try random approaches
        const baseSuccessRate = {
            easy: 0.4, // 40% success without memory
            medium: 0.2, // 20% success without memory
            hard: 0.05, // 5% success without memory
        };
        // Adjust for attempts (learning through trial and error only)
        const attemptBonus = (attempt - 1) * 0.1; // 10% bonus per retry
        const successRate = baseSuccessRate[task.difficulty] + attemptBonus;
        // Roll for success
        const succeeded = Math.random() < successRate;
        if (succeeded) {
            // Simulate successful execution
            await this.simulateSuccess(task);
        }
        else {
            // Simulate failure
            await this.simulateFailure(task);
        }
        return succeeded;
    }
    /**
     * Simulate agent thinking/processing time
     */
    async simulateThinking(task) {
        // Naive agent takes longer because it has to rediscover everything
        const baseTime = {
            easy: 50,
            medium: 100,
            hard: 200,
        };
        // Add random variation
        const time = baseTime[task.difficulty] + Math.random() * 50;
        await new Promise((resolve) => setTimeout(resolve, time));
    }
    /**
     * Simulate successful execution
     */
    async simulateSuccess(task) {
        // Check task verification (this will add test-specific validation)
        try {
            const result = await task.verify();
            if (!result.success) {
                throw new Error('Verification failed');
            }
        }
        catch (error) {
            // Should not happen in normal flow, but simulate occasional failures
            console.error(`Unexpected verification failure: ${error instanceof Error ? error.message : String(error)}`);
        }
    }
    /**
     * Simulate failed execution
     */
    async simulateFailure(_task) {
        // Simulate making a mistake
        await new Promise((resolve) => setTimeout(resolve, 10));
    }
    /**
     * Get agent statistics
     */
    getStats() {
        return {
            name: this.name,
            executionCount: this.executionCount,
            totalErrors: this.errors.length,
            recentErrors: this.errors.slice(-5),
        };
    }
    /**
     * Reset agent state (not really needed for naive agent, but for completeness)
     */
    reset() {
        this.executionCount = 0;
        this.errors = [];
    }
}
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