"use strict";
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
Object.defineProperty(exports, "__esModule", { value: true });
class BlockRaycastOptions {
    /**
     * If true, liquid blocks will be considered as blocks that
     * 'stop' the raycast.
     */
    "includeLiquidBlocks";
    /**
     * If true, passable blocks like vines and flowers will be
     * considered as blocks that 'stop' the raycast.
     */
    "includePassableBlocks";
    /**
     * Maximum distance, in blocks, to process the raycast.
     */
    "maxDistance";
}
exports.default = BlockRaycastOptions;

//# sourceMappingURL=../maps/minecraft/BlockRaycastOptions.js.map
