"use strict";
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
Object.defineProperty(exports, "__esModule", { value: true });
exports.Direction = void 0;
var Direction;
(function (Direction) {
    /**
     * Represents an object located or facing in the down (z - 1)
     * direction.
     */
    Direction[Direction["down"] = 0] = "down";
    /**
     * Represents an object located or facing in the up (z + 1)
     * direction.
     */
    Direction[Direction["up"] = 1] = "up";
    /**
     * Represents an object located or facing in the north (z - 1)
     * direction.
     */
    Direction[Direction["north"] = 2] = "north";
    /**
     * Represents an object located or facing in the south (z + 1)
     * direction.
     */
    Direction[Direction["south"] = 3] = "south";
    /**
     * Represents an object located or facing in the west (x - 1)
     * direction.
     */
    Direction[Direction["west"] = 4] = "west";
    /**
     * Represents an object located or facing in the east (x + 1)
     * direction.
     */
    Direction[Direction["east"] = 5] = "east";
})(Direction = exports.Direction || (exports.Direction = {}));

//# sourceMappingURL=../maps/minecraft/Direction.js.map
