var __extends = (this && this.__extends) || (function () {
    var extendStatics = function (d, b) {
        extendStatics = Object.setPrototypeOf ||
            ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
            function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
        return extendStatics(d, b);
    };
    return function (d, b) {
        if (typeof b !== "function" && b !== null)
            throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
        extendStatics(d, b);
        function __() { this.constructor = d; }
        d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
    };
})();
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
    function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
    return new (P || (P = Promise))(function (resolve, reject) {
        function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
        function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
        function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
        step((generator = generator.apply(thisArg, _arguments || [])).next());
    });
};
var __generator = (this && this.__generator) || function (thisArg, body) {
    var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g = Object.create((typeof Iterator === "function" ? Iterator : Object).prototype);
    return g.next = verb(0), g["throw"] = verb(1), g["return"] = verb(2), typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
    function verb(n) { return function (v) { return step([n, v]); }; }
    function step(op) {
        if (f) throw new TypeError("Generator is already executing.");
        while (g && (g = 0, op[0] && (_ = 0)), _) try {
            if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
            if (y = 0, t) op = [op[0] & 2, t.value];
            switch (op[0]) {
                case 0: case 1: t = op; break;
                case 4: _.label++; return { value: op[1], done: false };
                case 5: _.label++; y = op[1]; op = [0]; continue;
                case 7: op = _.ops.pop(); _.trys.pop(); continue;
                default:
                    if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
                    if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
                    if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
                    if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
                    if (t[2]) _.ops.pop();
                    _.trys.pop(); continue;
            }
            op = body.call(thisArg, _);
        } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
        if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
    }
};
import { AcCmPerformanceCollector, log } from '@mlightcad/data-model';
import { AcEdCommand } from '../command';
/**
 * This is an internal command used to log some debug information in console.
 * @internal
 */
var AcApLogCmd = /** @class */ (function (_super) {
    __extends(AcApLogCmd, _super);
    function AcApLogCmd() {
        return _super !== null && _super.apply(this, arguments) || this;
    }
    AcApLogCmd.prototype.execute = function (context) {
        return __awaiter(this, void 0, void 0, function () {
            return __generator(this, function (_a) {
                this.printSelectionSet(context);
                this.printStats(context);
                this.printPerformanceData();
                return [2 /*return*/];
            });
        });
    };
    AcApLogCmd.prototype.printSelectionSet = function (context) {
        var modelSpace = context.doc.database.tables.blockTable.modelSpace;
        context.view.selectionSet.ids.forEach(function (id) {
            var entity = modelSpace.getIdAt(id);
            if (entity)
                log.info(entity);
        });
    };
    AcApLogCmd.prototype.printStats = function (context) {
        var stats = context.view.stats;
        var layouts = stats.layouts;
        log.info('Geometry information in current drawing:');
        var _loop_1 = function (index) {
            console.group("Layout: ".concat(index));
            var layout = layouts[index];
            var sizes = [0, 0, 0, 0, 0, 0, 0];
            var totals = [0, 0, 0, 0, 0, 0, 0];
            var unbatchedCountTotal = 0;
            var data = layout.layers.map(function (layer) {
                sizes[0] = layer.line.indexed.geometrySize / 1024;
                sizes[1] = layer.line.nonIndexed.geometrySize / 1024;
                sizes[2] = layer.mesh.indexed.geometrySize / 1024;
                sizes[3] = layer.mesh.nonIndexed.geometrySize / 1024;
                sizes[4] = layer.point.indexed.geometrySize / 1024;
                sizes[5] = layer.point.nonIndexed.geometrySize / 1024;
                sizes[6] = layer.unbatched.geometrySize / 1024;
                totals[0] += sizes[0];
                totals[1] += sizes[1];
                totals[2] += sizes[2];
                totals[3] += sizes[3];
                totals[4] += sizes[4];
                totals[5] += sizes[5];
                totals[6] += sizes[6];
                unbatchedCountTotal += layer.unbatched.count;
                return {
                    name: layer.name,
                    'idx line (KB)': sizes[0].toFixed(1),
                    'line (KB)': sizes[1].toFixed(1),
                    'idx mesh (KB)': sizes[2].toFixed(1),
                    'mesh (KB)': sizes[3].toFixed(1),
                    'idx point (KB)': sizes[4].toFixed(1),
                    'point (KB)': sizes[5].toFixed(1),
                    'unbatched (KB)': sizes[6].toFixed(1),
                    'unbatched count': layer.unbatched.count,
                    'unbatched line': layer.unbatched.byType.line,
                    'unbatched mesh': layer.unbatched.byType.mesh,
                    'unbatched point': layer.unbatched.byType.point,
                    'unbatched other': layer.unbatched.byType.other,
                    'total geo (KB)': (layer.summary.totalGeometrySize / 1024).toFixed(1),
                    'total mapping (KB)': (layer.summary.totalMappingSize / 1024).toFixed(1)
                };
            });
            data.push({
                name: 'total',
                'idx line (KB)': totals[0].toFixed(1),
                'line (KB)': totals[1].toFixed(1),
                'idx mesh (KB)': totals[2].toFixed(1),
                'mesh (KB)': totals[3].toFixed(1),
                'idx point (KB)': totals[4].toFixed(1),
                'point (KB)': totals[5].toFixed(1),
                'unbatched (KB)': totals[6].toFixed(1),
                'unbatched count': unbatchedCountTotal,
                'unbatched line': layout.summary.totalSize.unbatchedByType.line,
                'unbatched mesh': layout.summary.totalSize.unbatchedByType.mesh,
                'unbatched point': layout.summary.totalSize.unbatchedByType.point,
                'unbatched other': layout.summary.totalSize.unbatchedByType.other,
                'total geo (KB)': (layout.summary.totalSize.geometry / 1024).toFixed(1),
                'total mapping (KB)': (layout.summary.totalSize.mapping / 1024).toFixed(1)
            });
            console.table(data);
            console.table([
                {
                    layoutCount: stats.summary.layoutCount,
                    entityCount: stats.summary.entityCount,
                    'scene line (KB)': (stats.summary.totalSize.line / 1024).toFixed(1),
                    'scene mesh (KB)': (stats.summary.totalSize.mesh / 1024).toFixed(1),
                    'scene point (KB)': (stats.summary.totalSize.point / 1024).toFixed(1),
                    'scene unbatched (KB)': (stats.summary.totalSize.unbatched / 1024).toFixed(1),
                    'scene unbatched count': stats.summary.totalSize.unbatchedCount,
                    'scene unbatched line': stats.summary.totalSize.unbatchedByType.line,
                    'scene unbatched mesh': stats.summary.totalSize.unbatchedByType.mesh,
                    'scene unbatched point': stats.summary.totalSize.unbatchedByType.point,
                    'scene unbatched other': stats.summary.totalSize.unbatchedByType.other,
                    'scene total geo (KB)': (stats.summary.totalSize.geometry / 1024).toFixed(1),
                    'scene total mapping (KB)': (stats.summary.totalSize.mapping / 1024).toFixed(1)
                }
            ]);
            console.groupEnd();
        };
        for (var index = 0; index < layouts.length; ++index) {
            _loop_1(index);
        }
    };
    AcApLogCmd.prototype.printPerformanceData = function () {
        AcCmPerformanceCollector.getInstance().printAll();
    };
    return AcApLogCmd;
}(AcEdCommand));
export { AcApLogCmd };
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