import { EulXYZ } from "../math/EulXYZ";
import { Vect3 } from "../math/Vect3";
import { SpawnConfigurationState } from "./CharacterManager";
export declare function getSpawnData(config: SpawnConfigurationState, useLocationHash?: boolean): {
    spawnPosition: Vect3;
    spawnRotation: EulXYZ;
    cameraPosition: Vect3;
};
