/**
 * Integration — Tenant → Project → Session → SubSession → Run hierarchy
 * lifecycle against a real {@link InMemorySessionStore}.
 *
 * Covers roadmap §5 invariants §4 (branded IDs), §4.3 (currentActor
 * immutability), §4.4 (sub-session status fan-in to drill), plus the
 * `drill()` navigation primitive (§14.3). Orthogonal to `e2e-spawn.test.ts`
 * (which exercises the full AgentManager spawn path); this file asserts the
 * raw store contract under direct construction.
 */
export {};
//# sourceMappingURL=hierarchy-lifecycle.test.d.ts.map