var _a;
export class WebGLShader {
    constructor(nativeInstance) {
        this[_a] = 'WebGLShader';
        this.nativeInstance = nativeInstance;
    }
    get native() {
        return this.nativeInstance;
    }
    toString() {
        return '[object WebGLShader]';
    }
}
_a = Symbol.toStringTag;
//# sourceMappingURL=WebGLShader.js.map