var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
    var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
    if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
    else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
    return c > 3 && r && Object.defineProperty(target, key, r), r;
};
import { Vector3 } from "three";
import { serializable } from "../engine/engine_serialization.js";
import { Behaviour } from "./Component.js";
import { Rigidbody } from "./RigidBody.js";
/**
 * Base class for physics joints connecting two rigid bodies.
 * @summary Connect two Rigidbodies
 * @category Physics
 * @group Components
 */
export class Joint extends Behaviour {
    connectedBody;
    get rigidBody() {
        return this._rigidBody;
    }
    _rigidBody = null;
    onEnable() {
        if (!this._rigidBody)
            this._rigidBody = this.gameObject.getComponent(Rigidbody);
        if (this.rigidBody && this.connectedBody)
            this.startCoroutine(this.create());
    }
    *create() {
        yield;
        if (this.rigidBody && this.connectedBody && this.activeAndEnabled) {
            this.createJoint(this.rigidBody, this.connectedBody);
        }
    }
}
__decorate([
    serializable(Rigidbody)
], Joint.prototype, "connectedBody", void 0);
export class FixedJoint extends Joint {
    createJoint(self, other) {
        this.context.physics.engine?.addFixedJoint(self, other);
    }
}
export class HingeJoint extends Joint {
    anchor;
    axis;
    createJoint(self, other) {
        if (this.axis && this.anchor)
            this.context.physics.engine?.addHingeJoint(self, other, this.anchor, this.axis);
    }
}
__decorate([
    serializable(Vector3)
], HingeJoint.prototype, "anchor", void 0);
__decorate([
    serializable(Vector3)
], HingeJoint.prototype, "axis", void 0);
//# sourceMappingURL=Joints.js.map