export interface OperatingDecision {
    missionId: string;
    effectiveOwnerRole: string;
    effectivePriority: 'low' | 'medium' | 'high' | 'critical';
    blockers: string[];
    shouldRelease: boolean;
    rationale: string;
}
export declare class OperatingSystem {
    private board;
    private handoffs;
    private cadence;
    constructor();
    decide(missionId: string): OperatingDecision;
    scheduleWeeklyCadence(anchor?: string): import("./CadenceEngine").CadenceEvent[];
    private collectBlockers;
    private computePriority;
}
