"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Severity = exports.ViewColumn = void 0;
/**
 * Denotes a location of an editor in the window. Editors can be arranged in a grid
 * and each column represents one editor location in that grid by counting the editors
 * in order of their appearance.
 */
var ViewColumn;
(function (ViewColumn) {
    /**
     * A *symbolic* editor column representing the currently active column. This value
     * can be used when opening editors, but the *resolved* [viewColumn](#TextEditor.viewColumn)-value
     * of editors will always be `One`, `Two`, `Three`,... or `undefined` but never `Active`.
     */
    ViewColumn[ViewColumn["Active"] = -1] = "Active";
    /**
     * A *symbolic* editor column representing the column to the side of the active one. This value
     * can be used when opening editors, but the *resolved* [viewColumn](#TextEditor.viewColumn)-value
     * of editors will always be `One`, `Two`, `Three`,... or `undefined` but never `Beside`.
     */
    ViewColumn[ViewColumn["Beside"] = -2] = "Beside";
    /**
     * The first editor column.
     */
    ViewColumn[ViewColumn["One"] = 1] = "One";
    /**
     * The second editor column.
     */
    ViewColumn[ViewColumn["Two"] = 2] = "Two";
    /**
     * The third editor column.
     */
    ViewColumn[ViewColumn["Three"] = 3] = "Three";
    /**
     * The fourth editor column.
     */
    ViewColumn[ViewColumn["Four"] = 4] = "Four";
    /**
     * The fifth editor column.
     */
    ViewColumn[ViewColumn["Five"] = 5] = "Five";
    /**
     * The sixth editor column.
     */
    ViewColumn[ViewColumn["Six"] = 6] = "Six";
    /**
     * The seventh editor column.
     */
    ViewColumn[ViewColumn["Seven"] = 7] = "Seven";
    /**
     * The eighth editor column.
     */
    ViewColumn[ViewColumn["Eight"] = 8] = "Eight";
    /**
     * The ninth editor column.
     */
    ViewColumn[ViewColumn["Nine"] = 9] = "Nine";
})(ViewColumn || (exports.ViewColumn = ViewColumn = {}));
var Severity;
(function (Severity) {
    Severity[Severity["Ignore"] = 0] = "Ignore";
    Severity[Severity["Info"] = 1] = "Info";
    Severity[Severity["Warning"] = 2] = "Warning";
    Severity[Severity["Error"] = 3] = "Error";
})(Severity || (exports.Severity = Severity = {}));
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