/**
 * Playbook: Session Unrecoverable
 *
 * Handles the scenario where session recovery has been exhausted and the
 * runtime has emitted SESSION_UNRECOVERABLE — triggering a full-system cascade.
 */
import type { Playbook } from '@pellux/goodvibes-sdk/platform/runtime/ops/types';
import type { OpsRuntimeContextState } from '../runtime-context.js';
export declare function createSessionUnrecoverablePlaybook(getRuntimeContext?: () => OpsRuntimeContextState | null): Playbook;
/** Session unrecoverable resolution playbook. */
export declare const sessionUnrecoverablePlaybook: Playbook;
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