/**
 * Playbook: Stuck Turn / Task
 *
 * Diagnoses and resolves turns or tasks that have stopped progressing.
 * Common causes: LLM timeout, tool deadlock, event loop stall.
 */
import type { Playbook } from '../types.js';
import type { OpsRuntimeContextState } from '../runtime-context.js';
export declare function createStuckTurnPlaybook(getRuntimeContext?: () => OpsRuntimeContextState | null): Playbook;
/** Stuck turn / task resolution playbook. */
export declare const stuckTurnPlaybook: Playbook;
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