import SCALE_UP from "./scale-up";
import SCALE_DOWN from "./scale-down";
import ROTATE from "./rotate";
import ROTATE_SCALE from "./rotate-scale";
import ROTATE_90 from "./rotate-90";
import FLIP from "./flip";
import FLIP_2 from "./flip-2";
import FLIP_SCALE from "./flip-scale";
import FLIP_SCALE_2 from "./flip-scale-2";
import SWING from "./swing";
import SLIDE from "./slide";
import SLIDE_BCK from "./slide-bck";
import SLIDE_FWD from "./slide-fwd";
import SLIDE_ROTATE from "./slide-rotate";
import SHADOW_DROP from "./shadow-drop";
import SHADOW_DROP_2 from "./shadow-drop-2";
import SHADOW_POP from "./shadow-pop";
import SHADOW_INSET from "./shadow-inset";
import SCALE_IN from "./scale-in";
import ROTATE_IN from "./rotate-in";
import ROTATE_IN_2 from "./rotate-in-2";
import SWIRL_IN from "./swirl-in";
import FLIP_IN from "./flip-in";
import SLIT_IN from "./slit-in";
import SLIDE_IN from "./slide-in";
import SLIDE_IN_FWD from "./slide-in-fwd";
import SLIDE_IN_BCK from "./slide-in-bck";
import SLIDE_IN_BLURRED from "./slide-in-blurred";
import SLIDE_IN_ELLIPTIC from "./slide-in-elliptic";
import BOUNCE_IN from "./bounce-in";
import ROLL_IN from "./roll-in";
import ROLL_IN_BLURRED from "./roll-in-blurred";
import TILT_IN from "./tilt-in";
import TILT_IN_FWD from "./tilt-in-fwd";
import SWING_IN from "./swing-in";
import FADE_IN from "./fade-in";
import PUFF_IN from "./puff-in";
import FLICKER_IN from "./flicker-in";
import TRACKING_IN from "./tracking-in";
import FOCUS_IN from "./focus-in";
import TEXT_SHADOW_DROP from "./text-shadow-drop";
import TEXT_SHADOW_POP from "./text-shadow-pop";
import TEXT_POP_UP from "./text-pop-up";
import VIBRATE from "./vibrate";
import SHAKE from "./shake";
import JELLO from "./jello";
import WOBBLE from "./wobble";
import BOUNCE from "./bounce";
import PULSATE from "./pulsate";
import KEN_BURNS from "./ken-burns";
import BG_PAN from "./bg-pan";
export default Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign(Object.assign({}, SCALE_UP), SCALE_DOWN), ROTATE), ROTATE_SCALE), ROTATE_90), FLIP), FLIP_2), FLIP_SCALE), FLIP_SCALE_2), SWING), SLIDE), SLIDE_BCK), SLIDE_FWD), SLIDE_ROTATE), SHADOW_DROP), SHADOW_DROP_2), SHADOW_POP), SHADOW_INSET), SCALE_IN), ROTATE_IN), ROTATE_IN_2), SWIRL_IN), FLIP_IN), SLIT_IN), SLIDE_IN), SLIDE_IN_FWD), SLIDE_IN_BCK), SLIDE_IN_BLURRED), SLIDE_IN_ELLIPTIC), BOUNCE_IN), ROLL_IN), ROLL_IN_BLURRED), TILT_IN), TILT_IN_FWD), SWING_IN), FADE_IN), PUFF_IN), FLICKER_IN), TRACKING_IN), FOCUS_IN), TEXT_SHADOW_DROP), TEXT_SHADOW_POP), TEXT_POP_UP), VIBRATE), SHAKE), JELLO), WOBBLE), BOUNCE), PULSATE), KEN_BURNS), BG_PAN);
