import { ANIMATIONS } from "./common";
const SHADOW_INSET_DEFAULT = {
    easing: 'cubic-bezier(0.250, 0.460, 0.450, 0.940)',
    fillMode: 'both'
};
const SHADOW_INSET_CENTER = [
    Object.assign(Object.assign({ offset: 0 }, SHADOW_INSET_DEFAULT), { boxShadow: 'inset 0 0 0 0 rgba(0, 0, 0, 0)' }),
    Object.assign(Object.assign({ offset: 1 }, SHADOW_INSET_DEFAULT), { boxShadow: 'inset 0 0 14px 0px rgba(0, 0, 0, 0.5)' })
];
const SHADOW_INSET_TOP = [
    Object.assign(Object.assign({ offset: 0 }, SHADOW_INSET_DEFAULT), { boxShadow: 'inset 0 0 0 0 rgba(0, 0, 0, 0)' }),
    Object.assign(Object.assign({ offset: 1 }, SHADOW_INSET_DEFAULT), { boxShadow: 'inset 0 6px 14px -6px rgba(0, 0, 0, 0.5)' })
];
const SHADOW_INSET_RIGHT = [
    Object.assign(Object.assign({ offset: 0 }, SHADOW_INSET_DEFAULT), { boxShadow: 'inset 0 0 0 0 rgba(0, 0, 0, 0)' }),
    Object.assign(Object.assign({ offset: 1 }, SHADOW_INSET_DEFAULT), { boxShadow: 'inset -6px 0 14px -6px rgba(0, 0, 0, 0.5)' })
];
const SHADOW_INSET_BOTTOM = [
    Object.assign(Object.assign({ offset: 0 }, SHADOW_INSET_DEFAULT), { boxShadow: 'inset 0 0 0 0 rgba(0, 0, 0, 0)' }),
    Object.assign(Object.assign({ offset: 1 }, SHADOW_INSET_DEFAULT), { boxShadow: 'inset 0 -6px 14px -6px rgba(0, 0, 0, 0.5)' })
];
const SHADOW_INSET_LEFT = [
    Object.assign(Object.assign({ offset: 0 }, SHADOW_INSET_DEFAULT), { boxShadow: 'inset 0 0 0 0 rgba(0, 0, 0, 0)' }),
    Object.assign(Object.assign({ offset: 1 }, SHADOW_INSET_DEFAULT), { boxShadow: 'inset 6px 0 14px -6px rgba(0, 0, 0, 0.5)' })
];
const SHADOW_INSET_LR = [
    Object.assign(Object.assign({ offset: 0 }, SHADOW_INSET_DEFAULT), { boxShadow: 'inset 0 0 0 0 rgba(0, 0, 0, 0), inset 0 0 0 0 rgba(0, 0, 0, 0)' }),
    Object.assign(Object.assign({ offset: 1 }, SHADOW_INSET_DEFAULT), { boxShadow: 'inset -6px 0 14px -6px rgba(0, 0, 0, 0.5), inset 6px 0 14px -6px rgba(0, 0, 0, 0.5)' })
];
const SHADOW_INSET_TB = [
    Object.assign(Object.assign({ offset: 0 }, SHADOW_INSET_DEFAULT), { boxShadow: 'inset 0 0 0 0 rgba(0, 0, 0, 0), inset 0 0 0 0 rgba(0, 0, 0, 0)' }),
    Object.assign(Object.assign({ offset: 1 }, SHADOW_INSET_DEFAULT), { boxShadow: 'inset 0 -6px 14px -6px rgba(0, 0, 0, 0.5), inset 0 6px 14px -6px rgba(0, 0, 0, 0.5)' })
];
const SHADOW_INSET_TR = [
    Object.assign(Object.assign({ offset: 0 }, SHADOW_INSET_DEFAULT), { boxShadow: 'inset 0 0 0 0 rgba(0, 0, 0, 0)' }),
    Object.assign(Object.assign({ offset: 1 }, SHADOW_INSET_DEFAULT), { boxShadow: 'inset -6px 6px 14px -6px rgba(0, 0, 0, 0.5)' })
];
const SHADOW_INSET_BR = [
    Object.assign(Object.assign({ offset: 0 }, SHADOW_INSET_DEFAULT), { boxShadow: 'inset 0 0 0 0 rgba(0, 0, 0, 0)' }),
    Object.assign(Object.assign({ offset: 1 }, SHADOW_INSET_DEFAULT), { boxShadow: 'inset -6px -6px 14px -6px rgba(0, 0, 0, 0.5)' })
];
const SHADOW_INSET_BL = [
    Object.assign(Object.assign({ offset: 0 }, SHADOW_INSET_DEFAULT), { boxShadow: 'inset 0 0 0 0 rgba(0, 0, 0, 0)' }),
    Object.assign(Object.assign({ offset: 1 }, SHADOW_INSET_DEFAULT), { boxShadow: 'inset 6px -6px 14px -6px rgba(0, 0, 0, 0.5)' })
];
const SHADOW_INSET_TL = [
    Object.assign(Object.assign({ offset: 0 }, SHADOW_INSET_DEFAULT), { boxShadow: 'inset 0 0 0 0 rgba(0, 0, 0, 0)' }),
    Object.assign(Object.assign({ offset: 1 }, SHADOW_INSET_DEFAULT), { boxShadow: 'inset 6px 6px 14px -6px rgba(0, 0, 0, 0.5)' })
];
export default {
    [ANIMATIONS.SHADOW_INSET_CENTER]: SHADOW_INSET_CENTER,
    [ANIMATIONS.SHADOW_INSET_TOP]: SHADOW_INSET_TOP,
    [ANIMATIONS.SHADOW_INSET_RIGHT]: SHADOW_INSET_RIGHT,
    [ANIMATIONS.SHADOW_INSET_BOTTOM]: SHADOW_INSET_BOTTOM,
    [ANIMATIONS.SHADOW_INSET_LEFT]: SHADOW_INSET_LEFT,
    [ANIMATIONS.SHADOW_INSET_LR]: SHADOW_INSET_LR,
    [ANIMATIONS.SHADOW_INSET_TB]: SHADOW_INSET_TB,
    [ANIMATIONS.SHADOW_INSET_TR]: SHADOW_INSET_TR,
    [ANIMATIONS.SHADOW_INSET_BR]: SHADOW_INSET_BR,
    [ANIMATIONS.SHADOW_INSET_BL]: SHADOW_INSET_BL,
    [ANIMATIONS.SHADOW_INSET_TL]: SHADOW_INSET_TL
};
