import type { BoxelDefinition } from '../../types';
import type { HumanoidSourceScan } from './scanner';
export interface BuildHumanoidR6Options {
    template: BoxelDefinition;
    source: HumanoidSourceScan;
    geometryId: string;
    outputId: string;
    textureWidth: number;
    textureHeight: number;
    texturePixels: Uint8Array;
}
export declare function buildHumanoidR6Entity(options: BuildHumanoidR6Options): BoxelDefinition;
