var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
  for (var name in all)
    __defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
  if (from && typeof from === "object" || typeof from === "function") {
    for (let key of __getOwnPropNames(from))
      if (!__hasOwnProp.call(to, key) && key !== except)
        __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
  }
  return to;
};
var __reExport = (target, mod, secondTarget) => (__copyProps(target, mod, "default"), secondTarget && __copyProps(secondTarget, mod, "default"));
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var src_exports = {};
__export(src_exports, {
  __boxelThreeTesting: () => import_glb2.__testing,
  attachBoxelOverlays: () => import_overlays.attachBoxelOverlays,
  createBoxelNodeScene: () => import_scene.createBoxelNodeScene,
  createBoxelScene: () => import_scene.createBoxelScene,
  createBoxelSceneGraph: () => import_glb.createBoxelSceneGraph,
  exportModelToGLB: () => import_glb.exportModelToGLB,
  renderBoxelToDataURL: () => import_image.renderBoxelToDataURL
});
module.exports = __toCommonJS(src_exports);
__reExport(src_exports, require("./types.js"), module.exports);
var import_scene = require("./scene.js");
var import_overlays = require("./overlays.js");
__reExport(src_exports, require("./primitives.js"), module.exports);
__reExport(src_exports, require("./context.js"), module.exports);
__reExport(src_exports, require("./textures.js"), module.exports);
__reExport(src_exports, require("./builders.js"), module.exports);
__reExport(src_exports, require("./voxels/mesher.js"), module.exports);
__reExport(src_exports, require("./voxels/faces.js"), module.exports);
var import_glb = require("./exporters/glb.js");
var import_image = require("./exporters/image.js");
var import_glb2 = require("./exporters/glb.js");
__reExport(src_exports, require("./texture-atlas.js"), module.exports);
__reExport(src_exports, require("./skinned-mesh.js"), module.exports);
__reExport(src_exports, require("./instantiate.js"), module.exports);
// Annotate the CommonJS export names for ESM import in node:
0 && (module.exports = {
  __boxelThreeTesting,
  attachBoxelOverlays,
  createBoxelNodeScene,
  createBoxelScene,
  createBoxelSceneGraph,
  exportModelToGLB,
  renderBoxelToDataURL,
  ...require("./types.js"),
  ...require("./primitives.js"),
  ...require("./context.js"),
  ...require("./textures.js"),
  ...require("./builders.js"),
  ...require("./voxels/mesher.js"),
  ...require("./voxels/faces.js"),
  ...require("./texture-atlas.js"),
  ...require("./skinned-mesh.js"),
  ...require("./instantiate.js")
});
