import { NDArrayInt32, NDArrayFloat32 } from "../ndarray/NDArray";
import { OffsetBlockedBuffer } from "../ndarray/OffsetBlockedBuffer";
/** Duck type for mesh-like objects with faces and points. */
export interface MeshLike {
    /** Face indices: fixed-size (NDArrayInt32 [F, N]) or variable-size (OffsetBlockedBuffer). */
    faces: NDArrayInt32 | OffsetBlockedBuffer;
    /** Vertex coordinates [V, 3]. */
    points: NDArrayFloat32;
}
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