import { PolyScene } from '../PolyScene';
import { Object3D } from 'three/src/core/Object3D';
export declare const ROOT_NAME = "/";
export declare class ObjectsController {
    private scene;
    constructor(scene: PolyScene);
    findObjectByMask(mask: string): Object3D | undefined;
    findObjectByMaskInObject(mask: string, object: Object3D, objectPath?: string): Object3D | undefined;
    objectsByMask(mask: string): Object3D[];
    objectsByMaskInObject(mask: string, object: Object3D, list?: Object3D[], objectPath?: string): Object3D[];
    private _removeTrailingOrHeadingSlash;
}
