import { HemisphereLightObjNode } from '../../HemisphereLight';
import { BaseLightHelper } from './_BaseLightHelper';
import { HemisphereLight } from 'three/src/lights/HemisphereLight';
import { Mesh } from 'three/src/objects/Mesh';
export declare class HemisphereLightHelper extends BaseLightHelper<Mesh, HemisphereLight, HemisphereLightObjNode> {
    createObject(): Mesh<import("three").Geometry | import("three").BufferGeometry, import("three").Material | import("three").Material[]>;
    private _geometry;
    protected buildHelper(): void;
    private _quat;
    private _default_position;
    private _color1;
    private _color2;
    update(): void;
}
