import { Scene } from 'three';
export declare function Threejs3LayerBuilder(scene: Scene): {
    id: string;
    type: "custom";
    renderingMode: "3d";
    onAdd: (map: mapboxgl.Map, gl: WebGLRenderingContext) => void;
    render: (gl: WebGLRenderingContext, matrix: number[]) => void;
};
