import { Vector3, BoundingBox } from '../types/Math';
export declare const transformToThreePlane: (distance: number, normal: Vector3, rotation: Vector3 | null, center: THREE.Vector3 | undefined | null, offset: THREE.Vector3) => THREE.Plane;
export declare const validateBoundary: (min: Vector3 | null, max: Vector3 | null) => boolean;
export declare const boxToPlane: (min: Vector3, max: Vector3, rotation: Vector3 | null, offset: THREE.Vector3) => THREE.Plane[] | null;
export declare const planesToBoundingBox: (planes: THREE.Plane[]) => BoundingBox;
export declare const convertToFeet: (vector: Vector3, unit: string) => Vector3;
