import { PWFMeshnode } from '../../interface/PWFMeshnode';
import { Vector3 } from '../../../../types/Math';
export declare class MeshnodeBufferReader {
    private readonly buffer;
    globalOffset: Vector3;
    numMeshnodes: number;
    constructor(buffer: ArrayBuffer);
    parse(): {
        meshnodes: PWFMeshnode[];
        isComplete: boolean;
    };
    private currentIndex;
    private currentOffset;
    private forEach;
    private getGlobalOffset;
}
