export declare class PWFNodeReader {
    static nodeId(buffer: ArrayBuffer, offset: number): number;
    static parentOffset(buffer: ArrayBuffer, offset: number): number;
    static numChildren(buffer: ArrayBuffer, offset: number): number;
    static group(buffer: ArrayBuffer, offset: number): number;
    static childOffs(buffer: ArrayBuffer, offset: number): number;
    static childrenOffsets(buffer: ArrayBuffer, offset: number): Uint32Array;
    static nodeType(buffer: ArrayBuffer, offset: number): number;
    static opaque(buffer: ArrayBuffer, offset: number): number;
}
