export namespace THREE {
    export { AmbientLight };
    export { Box3 };
    export { BoxGeometry };
    export { BufferAttribute };
    export { BufferGeometry };
    export { Clock };
    export { Color };
    export { Cylindrical };
    export { DirectionalLight };
    export { DoubleSide };
    export { Euler };
    export { EdgesGeometry };
    export { Face3 };
    export { FaceColors };
    export { Frustum };
    export { Geometry };
    export { LessDepth };
    export { Line3 };
    export { LinearFilter };
    export { LineBasicMaterial };
    export { LineSegments };
    export { _Math as Math };
    export { Matrix3 };
    export { Matrix4 };
    export { Mesh };
    export { MeshBasicMaterial };
    export { MeshLambertMaterial };
    export { MOUSE };
    export { Object3D };
    export { OrthographicCamera };
    export { PerspectiveCamera };
    export { Plane };
    export { PlaneGeometry };
    export { Quaternion };
    export { RawShaderMaterial };
    export { Ray };
    export { Raycaster };
    export { RGBAFormat };
    export { Scene };
    export { ShaderMaterial };
    export { Spherical };
    export { Triangle };
    export { Vector2 };
    export { Vector3 };
    export { VertexColors };
    export { WebGLRenderer };
    export { WebGLRenderTarget };
}
import { AmbientLight } from 'three/src/lights/AmbientLight';
import { Box3 } from 'three/src/math/Box3';
import { BoxGeometry } from 'three/src/geometries/BoxGeometry';
import { BufferAttribute } from 'three/src/core/BufferAttribute';
import { BufferGeometry } from 'three/src/core/BufferGeometry';
import { Clock } from 'three/src/core/Clock';
import { Color } from 'three/src/math/Color';
import { Cylindrical } from 'three/src/math/Cylindrical';
import { DirectionalLight } from 'three/src/lights/DirectionalLight';
import { DoubleSide } from 'three/src/constants';
import { Euler } from 'three/src/math/Euler';
import { EdgesGeometry } from 'three/src/geometries/EdgesGeometry';
import { Face3 } from 'three/src/core/Face3';
import { FaceColors } from 'three/src/constants';
import { Frustum } from 'three/src/math/Frustum';
import { Geometry } from 'three/src/core/Geometry';
import { LessDepth } from 'three/src/constants';
import { Line3 } from 'three/src/math/Line3';
import { LinearFilter } from 'three/src/constants';
import { LineBasicMaterial } from 'three/src/materials/LineBasicMaterial';
import { LineSegments } from 'three/src/objects/LineSegments';
import { _Math } from 'three/src/math/Math';
import { Matrix3 } from 'three/src/math/Matrix3';
import { Matrix4 } from 'three/src/math/Matrix4';
import { Mesh } from 'three/src/objects/Mesh';
import { MeshBasicMaterial } from 'three/src/materials/MeshBasicMaterial';
import { MeshLambertMaterial } from 'three/src/materials/MeshLambertMaterial';
import { MOUSE } from 'three/src/constants';
import { Object3D } from 'three/src/core/Object3D';
import { OrthographicCamera } from 'three/src/cameras/OrthographicCamera';
import { PerspectiveCamera } from 'three/src/cameras/PerspectiveCamera';
import { Plane } from 'three/src/math/Plane';
import { PlaneGeometry } from 'three/src/geometries/PlaneGeometry';
import { Quaternion } from 'three/src/math/Quaternion';
import { RawShaderMaterial } from 'three/src/materials/RawShaderMaterial';
import { Ray } from 'three/src/math/Ray';
import { Raycaster } from 'three/src/core/Raycaster';
import { RGBAFormat } from 'three/src/constants';
import { Scene } from 'three/src/scenes/Scene';
import { ShaderMaterial } from 'three/src/materials/ShaderMaterial';
import { Spherical } from 'three/src/math/Spherical';
import { Triangle } from 'three/src/math/Triangle';
import { Vector2 } from 'three/src/math/Vector2';
import { Vector3 } from 'three/src/math/Vector3';
import { VertexColors } from 'three/src/constants';
import { WebGLRenderer } from 'three/src/renderers/WebGLRenderer';
import { WebGLRenderTarget } from 'three/src/renderers/WebGLRenderTarget';
