"use strict";
// *** WARNING: this file was generated by pulumi-language-nodejs. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
Object.defineProperty(exports, "__esModule", { value: true });
exports.GameServerGroup = void 0;
const pulumi = require("@pulumi/pulumi");
const utilities = require("../utilities");
/**
 * The AWS::GameLift::GameServerGroup resource creates an Amazon GameLift (GameLift) GameServerGroup.
 */
class GameServerGroup extends pulumi.CustomResource {
    /**
     * Get an existing GameServerGroup resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name, id, opts) {
        return new GameServerGroup(name, undefined, { ...opts, id: id });
    }
    /**
     * Returns true if the given object is an instance of GameServerGroup.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj) {
        if (obj === undefined || obj === null) {
            return false;
        }
        return obj['__pulumiType'] === GameServerGroup.__pulumiType;
    }
    /**
     * Create a GameServerGroup resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name, args, opts) {
        let resourceInputs = {};
        opts = opts || {};
        if (!opts.id) {
            if (args?.instanceDefinitions === undefined && !opts.urn) {
                throw new Error("Missing required property 'instanceDefinitions'");
            }
            if (args?.roleArn === undefined && !opts.urn) {
                throw new Error("Missing required property 'roleArn'");
            }
            resourceInputs["autoScalingPolicy"] = args?.autoScalingPolicy;
            resourceInputs["balancingStrategy"] = args?.balancingStrategy;
            resourceInputs["deleteOption"] = args?.deleteOption;
            resourceInputs["gameServerGroupName"] = args?.gameServerGroupName;
            resourceInputs["gameServerProtectionPolicy"] = args?.gameServerProtectionPolicy;
            resourceInputs["instanceDefinitions"] = args?.instanceDefinitions;
            resourceInputs["launchTemplate"] = args?.launchTemplate;
            resourceInputs["maxSize"] = args?.maxSize;
            resourceInputs["minSize"] = args?.minSize;
            resourceInputs["roleArn"] = args?.roleArn;
            resourceInputs["tags"] = args?.tags;
            resourceInputs["vpcSubnets"] = args?.vpcSubnets;
            resourceInputs["autoScalingGroupArn"] = undefined /*out*/;
            resourceInputs["gameServerGroupArn"] = undefined /*out*/;
        }
        else {
            resourceInputs["autoScalingGroupArn"] = undefined /*out*/;
            resourceInputs["autoScalingPolicy"] = undefined /*out*/;
            resourceInputs["balancingStrategy"] = undefined /*out*/;
            resourceInputs["deleteOption"] = undefined /*out*/;
            resourceInputs["gameServerGroupArn"] = undefined /*out*/;
            resourceInputs["gameServerGroupName"] = undefined /*out*/;
            resourceInputs["gameServerProtectionPolicy"] = undefined /*out*/;
            resourceInputs["instanceDefinitions"] = undefined /*out*/;
            resourceInputs["launchTemplate"] = undefined /*out*/;
            resourceInputs["maxSize"] = undefined /*out*/;
            resourceInputs["minSize"] = undefined /*out*/;
            resourceInputs["roleArn"] = undefined /*out*/;
            resourceInputs["tags"] = undefined /*out*/;
            resourceInputs["vpcSubnets"] = undefined /*out*/;
        }
        opts = pulumi.mergeOptions(utilities.resourceOptsDefaults(), opts);
        super(GameServerGroup.__pulumiType, name, resourceInputs, opts);
    }
}
exports.GameServerGroup = GameServerGroup;
/** @internal */
GameServerGroup.__pulumiType = 'aws-native:gamelift:GameServerGroup';
//# sourceMappingURL=gameServerGroup.js.map