import * as pulumi from "@pulumi/pulumi";
/**
 * Provides a Datadog TeamPermissionSetting resource. This can be used to manage Datadog team_permission_setting.
 *
 * ## Example Usage
 *
 * ```typescript
 * import * as pulumi from "@pulumi/pulumi";
 * import * as datadog from "@pulumi/datadog";
 *
 * const foo = new datadog.Team("foo", {
 *     description: "Example team",
 *     handle: "example-team-updated",
 *     name: "Example Team-updated",
 * });
 * const fooTeamPermissionSetting = new datadog.TeamPermissionSetting("foo", {
 *     teamId: foo.id,
 *     action: "manage_membership",
 *     value: "organization",
 * });
 * ```
 *
 * ## Import
 *
 * The `pulumi import` command can be used, for example:
 *
 * This resource is imported using teamId and action separated by `:`.
 *
 * ```sh
 * $ pulumi import datadog:index/teamPermissionSetting:TeamPermissionSetting example "${team_id}:${action}"
 * ```
 */
export declare class TeamPermissionSetting extends pulumi.CustomResource {
    /**
     * Get an existing TeamPermissionSetting resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param state Any extra arguments used during the lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name: string, id: pulumi.Input<pulumi.ID>, state?: TeamPermissionSettingState, opts?: pulumi.CustomResourceOptions): TeamPermissionSetting;
    /**
     * Returns true if the given object is an instance of TeamPermissionSetting.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj: any): obj is TeamPermissionSetting;
    /**
     * The identifier for the action. Valid values are `manageMembership`, `edit`.
     */
    readonly action: pulumi.Output<string>;
    /**
     * ID of the team the team permission setting is associated with.
     */
    readonly teamId: pulumi.Output<string>;
    /**
     * The action value. Valid values are dependent on the action. `manageMembership` action allows `admins`, `members`, `organization`, `userAccessManage` values. `edit` action allows `admins`, `members`, `teamsManage` values.
     */
    readonly value: pulumi.Output<string>;
    /**
     * Create a TeamPermissionSetting resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name: string, args: TeamPermissionSettingArgs, opts?: pulumi.CustomResourceOptions);
}
/**
 * Input properties used for looking up and filtering TeamPermissionSetting resources.
 */
export interface TeamPermissionSettingState {
    /**
     * The identifier for the action. Valid values are `manageMembership`, `edit`.
     */
    action?: pulumi.Input<string | undefined>;
    /**
     * ID of the team the team permission setting is associated with.
     */
    teamId?: pulumi.Input<string | undefined>;
    /**
     * The action value. Valid values are dependent on the action. `manageMembership` action allows `admins`, `members`, `organization`, `userAccessManage` values. `edit` action allows `admins`, `members`, `teamsManage` values.
     */
    value?: pulumi.Input<string | undefined>;
}
/**
 * The set of arguments for constructing a TeamPermissionSetting resource.
 */
export interface TeamPermissionSettingArgs {
    /**
     * The identifier for the action. Valid values are `manageMembership`, `edit`.
     */
    action: pulumi.Input<string>;
    /**
     * ID of the team the team permission setting is associated with.
     */
    teamId: pulumi.Input<string>;
    /**
     * The action value. Valid values are dependent on the action. `manageMembership` action allows `admins`, `members`, `organization`, `userAccessManage` values. `edit` action allows `admins`, `members`, `teamsManage` values.
     */
    value: pulumi.Input<string>;
}
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