import * as pulumi from "@pulumi/pulumi";
/**
 * Resource for interacting with Datadog Microsoft Teams Integration tenant-based handles.
 */
export declare class IntegrationTeamsTenantBasedHandle extends pulumi.CustomResource {
    /**
     * Get an existing IntegrationTeamsTenantBasedHandle resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param state Any extra arguments used during the lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name: string, id: pulumi.Input<pulumi.ID>, state?: IntegrationTeamsTenantBasedHandleState, opts?: pulumi.CustomResourceOptions): IntegrationTeamsTenantBasedHandle;
    /**
     * Returns true if the given object is an instance of IntegrationTeamsTenantBasedHandle.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj: any): obj is IntegrationTeamsTenantBasedHandle;
    /**
     * Your channel name.
     */
    readonly channelName: pulumi.Output<string>;
    /**
     * Your tenant-based handle name.
     */
    readonly name: pulumi.Output<string>;
    /**
     * Your team name.
     */
    readonly teamName: pulumi.Output<string>;
    /**
     * Your tenant name.
     */
    readonly tenantName: pulumi.Output<string>;
    /**
     * Create a IntegrationTeamsTenantBasedHandle resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name: string, args: IntegrationTeamsTenantBasedHandleArgs, opts?: pulumi.CustomResourceOptions);
}
/**
 * Input properties used for looking up and filtering IntegrationTeamsTenantBasedHandle resources.
 */
export interface IntegrationTeamsTenantBasedHandleState {
    /**
     * Your channel name.
     */
    channelName?: pulumi.Input<string | undefined>;
    /**
     * Your tenant-based handle name.
     */
    name?: pulumi.Input<string | undefined>;
    /**
     * Your team name.
     */
    teamName?: pulumi.Input<string | undefined>;
    /**
     * Your tenant name.
     */
    tenantName?: pulumi.Input<string | undefined>;
}
/**
 * The set of arguments for constructing a IntegrationTeamsTenantBasedHandle resource.
 */
export interface IntegrationTeamsTenantBasedHandleArgs {
    /**
     * Your channel name.
     */
    channelName: pulumi.Input<string>;
    /**
     * Your tenant-based handle name.
     */
    name: pulumi.Input<string>;
    /**
     * Your team name.
     */
    teamName: pulumi.Input<string>;
    /**
     * Your tenant name.
     */
    tenantName: pulumi.Input<string>;
}
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