import * as pulumi from "@pulumi/pulumi";
/**
 * A Google Cloud Firebase Apple application instance
 *
 * To get more information about AppleApp, see:
 *
 * * [API documentation](https://firebase.google.com/docs/reference/firebase-management/rest/v1beta1/projects.iosApps)
 * * How-to Guides
 *     * [Official Documentation](https://firebase.google.com/docs/ios/setup)
 *
 * ## Example Usage
 *
 * ### Firebase Apple App Basic
 *
 * ```typescript
 * import * as pulumi from "@pulumi/pulumi";
 * import * as gcp from "@pulumi/gcp";
 *
 * const _default = new gcp.firebase.AppleApp("default", {
 *     project: "my-project-name",
 *     displayName: "Display Name Basic",
 *     bundleId: "apple.app.12345",
 * });
 * ```
 * ### Firebase Apple App Full
 *
 * ```typescript
 * import * as pulumi from "@pulumi/pulumi";
 * import * as gcp from "@pulumi/gcp";
 *
 * const apple = new gcp.projects.ApiKey("apple", {
 *     name: "api-key",
 *     displayName: "Display Name Full",
 *     project: "my-project-name",
 *     restrictions: {
 *         iosKeyRestrictions: {
 *             allowedBundleIds: ["apple.app.12345"],
 *         },
 *     },
 * });
 * const full = new gcp.firebase.AppleApp("full", {
 *     project: "my-project-name",
 *     displayName: "Display Name Full",
 *     bundleId: "apple.app.12345",
 *     appStoreId: "12345",
 *     teamId: "9987654321",
 *     apiKeyId: apple.uid,
 * });
 * ```
 *
 * ## Import
 *
 * AppleApp can be imported using any of these accepted formats:
 *
 * * `{{project}} projects/{{project}}/iosApps/{{app_id}}`
 *
 * * `projects/{{project}}/iosApps/{{app_id}}`
 *
 * * `{{project}}/{{project}}/{{app_id}}`
 *
 * * `iosApps/{{app_id}}`
 *
 * * `{{app_id}}`
 *
 * When using the `pulumi import` command, AppleApp can be imported using one of the formats above. For example:
 *
 * ```sh
 * $ pulumi import gcp:firebase/appleApp:AppleApp default "{{project}} projects/{{project}}/iosApps/{{app_id}}"
 * ```
 *
 * ```sh
 * $ pulumi import gcp:firebase/appleApp:AppleApp default projects/{{project}}/iosApps/{{app_id}}
 * ```
 *
 * ```sh
 * $ pulumi import gcp:firebase/appleApp:AppleApp default {{project}}/{{project}}/{{app_id}}
 * ```
 *
 * ```sh
 * $ pulumi import gcp:firebase/appleApp:AppleApp default iosApps/{{app_id}}
 * ```
 *
 * ```sh
 * $ pulumi import gcp:firebase/appleApp:AppleApp default {{app_id}}
 * ```
 */
export declare class AppleApp extends pulumi.CustomResource {
    /**
     * Get an existing AppleApp resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param state Any extra arguments used during the lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name: string, id: pulumi.Input<pulumi.ID>, state?: AppleAppState, opts?: pulumi.CustomResourceOptions): AppleApp;
    /**
     * Returns true if the given object is an instance of AppleApp.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj: any): obj is AppleApp;
    /**
     * The globally unique, Google-assigned identifier (UID) for the Firebase API key associated with the AppleApp.
     * If apiKeyId is not set during creation, then Firebase automatically associates an apiKeyId with the AppleApp.
     * This auto-associated key may be an existing valid key or, if no valid key exists, a new one will be provisioned.
     */
    readonly apiKeyId: pulumi.Output<string>;
    /**
     * The globally unique, Firebase-assigned identifier of the App.
     * This identifier should be treated as an opaque token, as the data format is not specified.
     */
    readonly appId: pulumi.Output<string>;
    /**
     * The automatically generated Apple ID assigned to the Apple app by Apple in the Apple App Store.
     */
    readonly appStoreId: pulumi.Output<string | undefined>;
    /**
     * The canonical bundle ID of the Apple app as it would appear in the Apple AppStore.
     */
    readonly bundleId: pulumi.Output<string>;
    readonly deletionPolicy: pulumi.Output<string | undefined>;
    /**
     * The user-assigned display name of the App.
     */
    readonly displayName: pulumi.Output<string>;
    /**
     * The fully qualified resource name of the App, for example:
     * projects/projectId/iosApps/appId
     */
    readonly name: pulumi.Output<string>;
    /**
     * The ID of the project in which the resource belongs.
     * If it is not provided, the provider project is used.
     */
    readonly project: pulumi.Output<string>;
    /**
     * The Apple Developer Team ID associated with the App in the App Store.
     */
    readonly teamId: pulumi.Output<string | undefined>;
    /**
     * Create a AppleApp resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name: string, args: AppleAppArgs, opts?: pulumi.CustomResourceOptions);
}
/**
 * Input properties used for looking up and filtering AppleApp resources.
 */
export interface AppleAppState {
    /**
     * The globally unique, Google-assigned identifier (UID) for the Firebase API key associated with the AppleApp.
     * If apiKeyId is not set during creation, then Firebase automatically associates an apiKeyId with the AppleApp.
     * This auto-associated key may be an existing valid key or, if no valid key exists, a new one will be provisioned.
     */
    apiKeyId?: pulumi.Input<string>;
    /**
     * The globally unique, Firebase-assigned identifier of the App.
     * This identifier should be treated as an opaque token, as the data format is not specified.
     */
    appId?: pulumi.Input<string>;
    /**
     * The automatically generated Apple ID assigned to the Apple app by Apple in the Apple App Store.
     */
    appStoreId?: pulumi.Input<string>;
    /**
     * The canonical bundle ID of the Apple app as it would appear in the Apple AppStore.
     */
    bundleId?: pulumi.Input<string>;
    deletionPolicy?: pulumi.Input<string>;
    /**
     * The user-assigned display name of the App.
     */
    displayName?: pulumi.Input<string>;
    /**
     * The fully qualified resource name of the App, for example:
     * projects/projectId/iosApps/appId
     */
    name?: pulumi.Input<string>;
    /**
     * The ID of the project in which the resource belongs.
     * If it is not provided, the provider project is used.
     */
    project?: pulumi.Input<string>;
    /**
     * The Apple Developer Team ID associated with the App in the App Store.
     */
    teamId?: pulumi.Input<string>;
}
/**
 * The set of arguments for constructing a AppleApp resource.
 */
export interface AppleAppArgs {
    /**
     * The globally unique, Google-assigned identifier (UID) for the Firebase API key associated with the AppleApp.
     * If apiKeyId is not set during creation, then Firebase automatically associates an apiKeyId with the AppleApp.
     * This auto-associated key may be an existing valid key or, if no valid key exists, a new one will be provisioned.
     */
    apiKeyId?: pulumi.Input<string>;
    /**
     * The automatically generated Apple ID assigned to the Apple app by Apple in the Apple App Store.
     */
    appStoreId?: pulumi.Input<string>;
    /**
     * The canonical bundle ID of the Apple app as it would appear in the Apple AppStore.
     */
    bundleId: pulumi.Input<string>;
    deletionPolicy?: pulumi.Input<string>;
    /**
     * The user-assigned display name of the App.
     */
    displayName: pulumi.Input<string>;
    /**
     * The ID of the project in which the resource belongs.
     * If it is not provided, the provider project is used.
     */
    project?: pulumi.Input<string>;
    /**
     * The Apple Developer Team ID associated with the App in the App Store.
     */
    teamId?: pulumi.Input<string>;
}
