import { IItem, IShortcut } from '@rpg-engine/shared';
interface IUseShortcuts {
    itemContainer: {
        slots: Record<number, IItem | null | undefined>;
    };
}
export declare const useShortcuts: ({ itemContainer }: IUseShortcuts) => {
    shortcuts: IShortcut[];
    setItemShortcut: (key: string, index: number) => void;
    removeShortcut: (index: number) => void;
};
export {};
