import {
  IRankingTopCharacterEntry,
  IRankingTopSkillEntry,
} from '@rpg-engine/shared';

export const leaderboardLevelRankingItems: Set<IRankingTopCharacterEntry> = new Set(
  [
    {
      name: 'Player 1',
      level: 1,
    },
    {
      name: 'Player 2',
      level: 2,
    },
    {
      name: 'Player 3',
      level: 3,
    },
    {
      name: 'Player 4',
      level: 4,
    },
    {
      name: 'Player 5',
      level: 5,
    },
    {
      name: 'Player 6',
      level: 6,
    },
    {
      name: 'Player 7',
      level: 7,
    },
    {
      name: 'Player 8',
      level: 8,
    },
    {
      name: 'Player 9',
      level: 9,
    },
    {
      name: 'Player 10',
      level: 10,
    },
  ]
);

export const leaderboardClassRankingItems: Set<IRankingTopCharacterEntry> = new Set(
  [
    {
      name: 'Player 1',
      level: 1,
    },
    {
      name: 'Player 2',
      level: 2,
    },
    {
      name: 'Player 3',
      level: 3,
    },
    {
      name: 'Player 4',
      level: 4,
    },
    {
      name: 'Player 5',
      level: 5,
    },
    {
      name: 'Player 6',
      level: 6,
    },
    {
      name: 'Player 7',
      level: 7,
    },
    {
      name: 'Player 8',
      level: 8,
    },
    {
      name: 'Player 9',
      level: 9,
    },
    {
      name: 'Player 10',
      level: 10,
    },
  ]
);

export const leaderboardSkillRankingItems: Set<IRankingTopSkillEntry> = new Set(
  [
    {
      name: 'Player 1',
      level: 1,
      skill: 'skill 1',
    },
    {
      name: 'Player 2',
      level: 2,
      skill: 'skill 2',
    },
    {
      name: 'Player 3',
      level: 3,
      skill: 'skill 3',
    },
    {
      name: 'Player 4',
      level: 4,
      skill: 'skill 4',
    },
  ]
);
