// Initializing status
var ChannelStateTypes;

(function (ChannelStateTypes) {
  ChannelStateTypes["NIL"] = "NIL";
  ChannelStateTypes["LOADING"] = "LOADING";
  ChannelStateTypes["INVALID"] = "INVALID";
  ChannelStateTypes["INITIALIZED"] = "INITIALIZED";
})(ChannelStateTypes || (ChannelStateTypes = {}));

var ParentMessageInfoStateTypes;

(function (ParentMessageInfoStateTypes) {
  ParentMessageInfoStateTypes["NIL"] = "NIL";
  ParentMessageInfoStateTypes["LOADING"] = "LOADING";
  ParentMessageInfoStateTypes["INVALID"] = "INVALID";
  ParentMessageInfoStateTypes["INITIALIZED"] = "INITIALIZED";
})(ParentMessageInfoStateTypes || (ParentMessageInfoStateTypes = {}));

var ThreadListStateTypes;

(function (ThreadListStateTypes) {
  ThreadListStateTypes["NIL"] = "NIL";
  ThreadListStateTypes["LOADING"] = "LOADING";
  ThreadListStateTypes["INVALID"] = "INVALID";
  ThreadListStateTypes["INITIALIZED"] = "INITIALIZED";
})(ThreadListStateTypes || (ThreadListStateTypes = {}));

export { ChannelStateTypes, ParentMessageInfoStateTypes, ThreadListStateTypes };
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