"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.GameLift = void 0;
const BINDING_ERROR = 'SimpleSteps service bindings cannot be called directly. They exist only for the compiler.';
/** GameLift service binding for Step Functions SDK integrations. */
class GameLift {
    constructor() { }
    acceptMatch(params) {
        throw new Error(BINDING_ERROR);
    }
    claimGameServer(params) {
        throw new Error(BINDING_ERROR);
    }
    createAlias(params) {
        throw new Error(BINDING_ERROR);
    }
    createBuild(params) {
        throw new Error(BINDING_ERROR);
    }
    createContainerFleet(params) {
        throw new Error(BINDING_ERROR);
    }
    createContainerGroupDefinition(params) {
        throw new Error(BINDING_ERROR);
    }
    createFleet(params) {
        throw new Error(BINDING_ERROR);
    }
    createFleetLocations(params) {
        throw new Error(BINDING_ERROR);
    }
    createGameServerGroup(params) {
        throw new Error(BINDING_ERROR);
    }
    createGameSession(params) {
        throw new Error(BINDING_ERROR);
    }
    createGameSessionQueue(params) {
        throw new Error(BINDING_ERROR);
    }
    createLocation(params) {
        throw new Error(BINDING_ERROR);
    }
    createMatchmakingConfiguration(params) {
        throw new Error(BINDING_ERROR);
    }
    createMatchmakingRuleSet(params) {
        throw new Error(BINDING_ERROR);
    }
    createPlayerSession(params) {
        throw new Error(BINDING_ERROR);
    }
    createPlayerSessions(params) {
        throw new Error(BINDING_ERROR);
    }
    createScript(params) {
        throw new Error(BINDING_ERROR);
    }
    createVpcPeeringAuthorization(params) {
        throw new Error(BINDING_ERROR);
    }
    createVpcPeeringConnection(params) {
        throw new Error(BINDING_ERROR);
    }
    deleteAlias(params) {
        throw new Error(BINDING_ERROR);
    }
    deleteBuild(params) {
        throw new Error(BINDING_ERROR);
    }
    deleteContainerFleet(params) {
        throw new Error(BINDING_ERROR);
    }
    deleteContainerGroupDefinition(params) {
        throw new Error(BINDING_ERROR);
    }
    deleteFleet(params) {
        throw new Error(BINDING_ERROR);
    }
    deleteFleetLocations(params) {
        throw new Error(BINDING_ERROR);
    }
    deleteGameServerGroup(params) {
        throw new Error(BINDING_ERROR);
    }
    deleteGameSessionQueue(params) {
        throw new Error(BINDING_ERROR);
    }
    deleteLocation(params) {
        throw new Error(BINDING_ERROR);
    }
    deleteMatchmakingConfiguration(params) {
        throw new Error(BINDING_ERROR);
    }
    deleteMatchmakingRuleSet(params) {
        throw new Error(BINDING_ERROR);
    }
    deleteScalingPolicy(params) {
        throw new Error(BINDING_ERROR);
    }
    deleteScript(params) {
        throw new Error(BINDING_ERROR);
    }
    deleteVpcPeeringAuthorization(params) {
        throw new Error(BINDING_ERROR);
    }
    deleteVpcPeeringConnection(params) {
        throw new Error(BINDING_ERROR);
    }
    deregisterCompute(params) {
        throw new Error(BINDING_ERROR);
    }
    deregisterGameServer(params) {
        throw new Error(BINDING_ERROR);
    }
    describeAlias(params) {
        throw new Error(BINDING_ERROR);
    }
    describeBuild(params) {
        throw new Error(BINDING_ERROR);
    }
    describeCompute(params) {
        throw new Error(BINDING_ERROR);
    }
    describeContainerFleet(params) {
        throw new Error(BINDING_ERROR);
    }
    describeContainerGroupDefinition(params) {
        throw new Error(BINDING_ERROR);
    }
    describeEC2InstanceLimits(params) {
        throw new Error(BINDING_ERROR);
    }
    describeFleetAttributes(params) {
        throw new Error(BINDING_ERROR);
    }
    describeFleetCapacity(params) {
        throw new Error(BINDING_ERROR);
    }
    describeFleetDeployment(params) {
        throw new Error(BINDING_ERROR);
    }
    describeFleetEvents(params) {
        throw new Error(BINDING_ERROR);
    }
    describeFleetLocationAttributes(params) {
        throw new Error(BINDING_ERROR);
    }
    describeFleetLocationCapacity(params) {
        throw new Error(BINDING_ERROR);
    }
    describeFleetLocationUtilization(params) {
        throw new Error(BINDING_ERROR);
    }
    describeFleetPortSettings(params) {
        throw new Error(BINDING_ERROR);
    }
    describeFleetUtilization(params) {
        throw new Error(BINDING_ERROR);
    }
    describeGameServer(params) {
        throw new Error(BINDING_ERROR);
    }
    describeGameServerGroup(params) {
        throw new Error(BINDING_ERROR);
    }
    describeGameServerInstances(params) {
        throw new Error(BINDING_ERROR);
    }
    describeGameSessionDetails(params) {
        throw new Error(BINDING_ERROR);
    }
    describeGameSessionPlacement(params) {
        throw new Error(BINDING_ERROR);
    }
    describeGameSessionQueues(params) {
        throw new Error(BINDING_ERROR);
    }
    describeGameSessions(params) {
        throw new Error(BINDING_ERROR);
    }
    describeInstances(params) {
        throw new Error(BINDING_ERROR);
    }
    describeMatchmaking(params) {
        throw new Error(BINDING_ERROR);
    }
    describeMatchmakingConfigurations(params) {
        throw new Error(BINDING_ERROR);
    }
    describeMatchmakingRuleSets(params) {
        throw new Error(BINDING_ERROR);
    }
    describePlayerSessions(params) {
        throw new Error(BINDING_ERROR);
    }
    describeRuntimeConfiguration(params) {
        throw new Error(BINDING_ERROR);
    }
    describeScalingPolicies(params) {
        throw new Error(BINDING_ERROR);
    }
    describeScript(params) {
        throw new Error(BINDING_ERROR);
    }
    describeVpcPeeringAuthorizations(params) {
        throw new Error(BINDING_ERROR);
    }
    describeVpcPeeringConnections(params) {
        throw new Error(BINDING_ERROR);
    }
    getComputeAccess(params) {
        throw new Error(BINDING_ERROR);
    }
    getComputeAuthToken(params) {
        throw new Error(BINDING_ERROR);
    }
    getGameSessionLogUrl(params) {
        throw new Error(BINDING_ERROR);
    }
    getInstanceAccess(params) {
        throw new Error(BINDING_ERROR);
    }
    listAliases(params) {
        throw new Error(BINDING_ERROR);
    }
    listBuilds(params) {
        throw new Error(BINDING_ERROR);
    }
    listCompute(params) {
        throw new Error(BINDING_ERROR);
    }
    listContainerFleets(params) {
        throw new Error(BINDING_ERROR);
    }
    listContainerGroupDefinitions(params) {
        throw new Error(BINDING_ERROR);
    }
    listContainerGroupDefinitionVersions(params) {
        throw new Error(BINDING_ERROR);
    }
    listFleetDeployments(params) {
        throw new Error(BINDING_ERROR);
    }
    listFleets(params) {
        throw new Error(BINDING_ERROR);
    }
    listGameServerGroups(params) {
        throw new Error(BINDING_ERROR);
    }
    listGameServers(params) {
        throw new Error(BINDING_ERROR);
    }
    listLocations(params) {
        throw new Error(BINDING_ERROR);
    }
    listScripts(params) {
        throw new Error(BINDING_ERROR);
    }
    listTagsForResource(params) {
        throw new Error(BINDING_ERROR);
    }
    putScalingPolicy(params) {
        throw new Error(BINDING_ERROR);
    }
    registerCompute(params) {
        throw new Error(BINDING_ERROR);
    }
    registerGameServer(params) {
        throw new Error(BINDING_ERROR);
    }
    requestUploadCredentials(params) {
        throw new Error(BINDING_ERROR);
    }
    resolveAlias(params) {
        throw new Error(BINDING_ERROR);
    }
    resumeGameServerGroup(params) {
        throw new Error(BINDING_ERROR);
    }
    searchGameSessions(params) {
        throw new Error(BINDING_ERROR);
    }
    startFleetActions(params) {
        throw new Error(BINDING_ERROR);
    }
    startGameSessionPlacement(params) {
        throw new Error(BINDING_ERROR);
    }
    startMatchBackfill(params) {
        throw new Error(BINDING_ERROR);
    }
    startMatchmaking(params) {
        throw new Error(BINDING_ERROR);
    }
    stopFleetActions(params) {
        throw new Error(BINDING_ERROR);
    }
    stopGameSessionPlacement(params) {
        throw new Error(BINDING_ERROR);
    }
    stopMatchmaking(params) {
        throw new Error(BINDING_ERROR);
    }
    suspendGameServerGroup(params) {
        throw new Error(BINDING_ERROR);
    }
    tagResource(params) {
        throw new Error(BINDING_ERROR);
    }
    terminateGameSession(params) {
        throw new Error(BINDING_ERROR);
    }
    untagResource(params) {
        throw new Error(BINDING_ERROR);
    }
    updateAlias(params) {
        throw new Error(BINDING_ERROR);
    }
    updateBuild(params) {
        throw new Error(BINDING_ERROR);
    }
    updateContainerFleet(params) {
        throw new Error(BINDING_ERROR);
    }
    updateContainerGroupDefinition(params) {
        throw new Error(BINDING_ERROR);
    }
    updateFleetAttributes(params) {
        throw new Error(BINDING_ERROR);
    }
    updateFleetCapacity(params) {
        throw new Error(BINDING_ERROR);
    }
    updateFleetPortSettings(params) {
        throw new Error(BINDING_ERROR);
    }
    updateGameServer(params) {
        throw new Error(BINDING_ERROR);
    }
    updateGameServerGroup(params) {
        throw new Error(BINDING_ERROR);
    }
    updateGameSession(params) {
        throw new Error(BINDING_ERROR);
    }
    updateGameSessionQueue(params) {
        throw new Error(BINDING_ERROR);
    }
    updateMatchmakingConfiguration(params) {
        throw new Error(BINDING_ERROR);
    }
    updateRuntimeConfiguration(params) {
        throw new Error(BINDING_ERROR);
    }
    updateScript(params) {
        throw new Error(BINDING_ERROR);
    }
    validateMatchmakingRuleSet(params) {
        throw new Error(BINDING_ERROR);
    }
}
exports.GameLift = GameLift;
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