import Component from './Component';
import { Hand, Vec3Props } from './types';
/**
 * The vive-controls component interfaces with the HTC Vive controllers/wands.
 * It wraps the [tracked-controls component](https://aframe.io/docs/1.3.0/components/tracked-controls.html) while adding button mappings, events,
 * and a Vive controller model that highlights the pressed buttons
 * (trigger, grip, menu, system) and trackpad.
 *
 * @see https://aframe.io/docs/1.3.0/components/vive-controls.html
 */
export interface ViveControlsProps {
    /**
     * The hand that will be tracked (i.e., right, left).
     */
    hand?: Hand;
    /**
     * Button colors when not pressed.
     */
    buttonColor?: string;
    /**
     * Button colors when pressed and active.
     */
    buttonHighlightColor?: string;
    /**
     * Whether the Vive controller model is loaded.
     */
    model?: boolean;
    /**
     * Offset to apply to model orientation.
     */
    orientationOffset?: Vec3Props;
}
export declare class ViveControls extends Component<ViveControlsProps> {
    readonly hand?: Hand;
    readonly buttonColor?: string;
    readonly buttonHighlightColor?: string;
    readonly model?: boolean;
    readonly orientationOffset?: Vec3Props;
}
