import { Vec2Props } from '../components';
import { EntityProps } from '../core';
interface Props {
    ambientOcclusionMap?: string;
    ambientOcclusionMapIntensity?: number;
    ambientOcclusionTextureOffset?: Vec2Props;
    ambientOcclusionTextureRepeat?: Vec2Props;
    color?: string;
    displacementBias?: number;
    displacementMap?: string;
    displacementScale?: number;
    displacementTextureOffset?: Vec2Props;
    displacementTextureRepeat?: Vec2Props;
    envMap?: string;
    fog?: boolean;
    height?: number;
    metalness?: number;
    normalMap?: string;
    normalScale?: Vec2Props;
    normalTextureOffset?: Vec2Props;
    normalTextureRepeat?: Vec2Props;
    phiLength?: number;
    phiStart?: number;
    radius?: number;
    repeat?: Vec2Props;
    roughness?: number;
    segmentsHeight?: number;
    segmentsWidth?: number;
    sphericalEnvMap?: string;
    src?: string;
    thetaLength?: number;
    thetaStart?: number;
    width?: number;
    wireframe?: boolean;
    wireframeLinewidth?: number;
}
/**
 * The sphere primitive creates a spherical or polyhedron shapes.
 * It wraps an entity that prescribes the [geometry component](https://aframe.io/docs/1.3.0/components/geometry.html) with its geometric primitive set to `sphere`.
 *
 * @see https://aframe.io/docs/1.3.0/primitives/a-sphere.html
 *
 * @example
 * ```tsx
 * <Sphere color="yellow" radius={5} />
 * ```
 */
export declare const Sphere: (props: Props & EntityProps) => JSX.Element;
export {};
