import { EntityProps } from '../core';
interface Props {
    far?: number;
    fov?: number;
    lookControlsEnabled?: boolean;
    near?: number;
    reverseMouseDrag?: boolean;
    wasdControlsEnabled?: boolean;
}
/**
 * The camera primitive determines what the user sees.
 * We can change the viewport by modifying the camera entity’s position and rotation.
 *
 * @see https://aframe.io/docs/1.3.0/primitives/a-camera.html
 *
 * @example
 * ```tsx
 * <Scene>
 *   <Box />
 *   <Camera />
 * </Scene>
 * ```
 */
export declare const Camera: (props: Props & EntityProps) => JSX.Element;
export {};
