// Do not edit.
import { ShaderStore } from "../../Engines/shaderStore.js";
const name = "clipPlaneVertexDeclaration";
const shader = `#ifdef CLIPPLANE
uniform vClipPlane: vec4<f32>;
varying fClipDistance: f32;
#endif
#ifdef CLIPPLANE2
uniform vClipPlane2: vec4<f32>;
varying fClipDistance2: f32;
#endif
#ifdef CLIPPLANE3
uniform vClipPlane3: vec4<f32>;
varying fClipDistance3: f32;
#endif
#ifdef CLIPPLANE4
uniform vClipPlane4: vec4<f32>;
varying fClipDistance4: f32;
#endif
#ifdef CLIPPLANE5
uniform vClipPlane5: vec4<f32>;
varying fClipDistance5: f32;
#endif
#ifdef CLIPPLANE6
uniform vClipPlane6: vec4<f32>;
varying fClipDistance6: f32;
#endif
`;
// Sideeffect
ShaderStore.IncludesShadersStoreWGSL[name] = shader;
/** @internal */
export const clipPlaneVertexDeclaration = { name, shader };
//# sourceMappingURL=clipPlaneVertexDeclaration.js.map