// Do not edit.
import { ShaderStore } from "../../Engines/shaderStore.js";
const name = "meshFragmentDeclaration";
const shader = `uniform mat4 world;
uniform float visibility;
`;
// Sideeffect
ShaderStore.IncludesShadersStore[name] = shader;
/** @internal */
export const meshFragmentDeclaration = { name, shader };
//# sourceMappingURL=meshFragmentDeclaration.js.map