import { default as VoxelArt } from './VoxelArt';
import { default as MaterialArray } from '../Arrays/MaterialArray';
import { default as ColorArray } from '../Arrays/ColorArray';
import { default as Obj } from './Obj';
import { Color } from 'three';
export default class VoxelScene {
    models: VoxelArt[];
    colors: ColorArray;
    lightColor: Color;
    groundColor: Color;
    skyColor: Color;
    materials: MaterialArray;
    rootObj: Obj;
    constructor(rootObj?: Obj, models?: VoxelArt[], materials?: MaterialArray, colors?: ColorArray, groundColor?: Color, lightColor?: Color, skyColor?: Color);
}
