import { Vector3 } from 'three';
export declare const MAX_TEXTURE_WIDTH = 4096;
export default class VoxelArt {
    pos: Vector3;
    size: Vector3;
    data: Uint8Array;
    constructor(pos?: Vector3, size?: Vector3);
    setVoxel(x: number, y: number, z: number, paletteIndex: number): void;
}
