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# dmskceil

> Round each element in a double-precision floating-point strided array toward positive infinity according to a strided mask array.

<section class="intro">

</section>

<!-- /.intro -->

<section class="usage">

## Usage

```javascript
var dmskceil = require( '@stdlib/math/strided/special/dmskceil' );
```

#### dmskceil( N, x, sx, m, sm, y, sy )

Rounds each element in a double-precision floating-point strided array `x` toward positive infinity according to a strided mask array and assigns the results to elements in a double-precision floating-point strided array `y`.

```javascript
var Float64Array = require( '@stdlib/array/float64' );
var Uint8Array = require( '@stdlib/array/uint8' );

var x = new Float64Array( [ 1.1, 2.5, -3.5, 4.0, -5.9 ] );
var m = new Uint8Array( [ 0, 0, 1, 0, 1 ] );
var y = new Float64Array( x.length );

dmskceil( x.length, x, 1, m, 1, y, 1 );
// y => <Float64Array>[ 2.0, 3.0, 0.0, 4.0, 0.0 ]
```

The function accepts the following arguments:

-   **N**: number of indexed elements.
-   **x**: input [`Float64Array`][@stdlib/array/float64].
-   **sx**: index increment for `x`.
-   **m**: mask [`Uint8Array`][@stdlib/array/uint8].
-   **sm**: index increment for `m`.
-   **y**: output [`Float64Array`][@stdlib/array/float64].
-   **sy**: index increment for `y`.

The `N` and stride parameters determine which strided array elements are accessed at runtime. For example, to index every other value in `x` and to index the first `N` elements of `y` in reverse order,

```javascript
var Float64Array = require( '@stdlib/array/float64' );
var Uint8Array = require( '@stdlib/array/uint8' );

var x = new Float64Array( [ 1.1, 2.5, -3.5, 4.0, -5.9, 6.4 ] );
var m = new Uint8Array( [ 0, 0, 1, 0, 1, 1 ] );
var y = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );

dmskceil( 3, x, 2, m, 2, y, -1 );
// y => <Float64Array>[ 0.0, 0.0, 2.0, 0.0, 0.0, 0.0 ]
```

Note that indexing is relative to the first index. To introduce an offset, use [`typed array`][@stdlib/array/float64] views.

```javascript
var Float64Array = require( '@stdlib/array/float64' );
var Uint8Array = require( '@stdlib/array/uint8' );

// Initial arrays...
var x0 = new Float64Array( [ 1.1, 2.5, -3.5, 4.0, -5.9, 6.4 ] );
var m0 = new Uint8Array( [ 0, 0, 1, 0, 1, 1 ] );
var y0 = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );

// Create offset views...
var x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var m1 = new Uint8Array( m0.buffer, m0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var y1 = new Float64Array( y0.buffer, y0.BYTES_PER_ELEMENT*3 ); // start at 4th element

dmskceil( 3, x1, -2, m1, -2, y1, 1 );
// y0 => <Float64Array>[ 0.0, 0.0, 0.0, 0.0, 4.0, 3.0 ]
```

#### dmskceil.ndarray( N, x, sx, ox, m, sm, om, y, sy, oy )

Rounds each element in a double-precision floating-point strided array `x` toward positive infinity according to a strided mask array and assigns the results to elements in a double-precision floating-point strided array `y` using alternative indexing semantics.

```javascript
var Float64Array = require( '@stdlib/array/float64' );
var Uint8Array = require( '@stdlib/array/uint8' );

var x = new Float64Array( [ 1.1, 2.5, -3.5, 4.0, -5.9 ] );
var m = new Uint8Array( [ 0, 0, 1, 0, 1 ] );
var y = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0 ] );

dmskceil.ndarray( x.length, x, 1, 0, m, 1, 0, y, 1, 0 );
// y => <Float64Array>[ 2.0, 3.0, 0.0, 4.0, 0.0 ]
```

The function accepts the following additional arguments:

-   **ox**: starting index for `x`.
-   **om**: starting index for `m`.
-   **oy**: starting index for `y`.

While [`typed array`][@stdlib/array/float64] views mandate a view offset based on the underlying `buffer`, the offset parameters support indexing semantics based on starting indices. For example, to index every other value in `x` starting from the second value and to index the last `N` elements in `y`,

```javascript
var Float64Array = require( '@stdlib/array/float64' );
var Uint8Array = require( '@stdlib/array/uint8' );

var x = new Float64Array( [ 1.1, 2.5, -3.5, 4.0, -5.9, 6.4 ] );
var m = new Uint8Array( [ 0, 0, 1, 0, 1, 1 ] );
var y = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );

dmskceil.ndarray( 3, x, 2, 1, m, 2, 1, y, -1, y.length-1 );
// y => <Float64Array>[ 0.0, 0.0, 0.0, 0.0, 4.0, 3.0 ]
```

</section>

<!-- /.usage -->

<section class="notes">

</section>

<!-- /.notes -->

<section class="examples">

## Examples

<!-- eslint no-undef: "error" -->

```javascript
var uniform = require( '@stdlib/random/base/uniform' );
var Float64Array = require( '@stdlib/array/float64' );
var Uint8Array = require( '@stdlib/array/uint8' );
var dmskceil = require( '@stdlib/math/strided/special/dmskceil' );

var x = new Float64Array( 10 );
var m = new Uint8Array( 10 );
var y = new Float64Array( 10 );

var i;
for ( i = 0; i < x.length; i++ ) {
    x[ i ] = uniform( -10.0, 10.0 );
    if ( uniform( 0.0, 1.0 ) < 0.5 ) {
        m[ i ] = 1;
    }
}
console.log( x );
console.log( m );
console.log( y );

dmskceil.ndarray( x.length, x, 1, 0, m, 1, 0, y, -1, y.length-1 );
console.log( y );
```

</section>

<!-- /.examples -->

<!-- C interface documentation. -->

* * *

<section class="c">

## C APIs

<!-- Section to include introductory text. Make sure to keep an empty line after the intro `section` element and another before the `/section` close. -->

<section class="intro">

</section>

<!-- /.intro -->

<!-- C usage documentation. -->

<section class="usage">

### Usage

```c
#include "stdlib/math/strided/special/dmskceil.h"
```

#### stdlib_strided_dmskceil( N, \*X, strideX, \*Mask, strideMask, \*Y, strideY )

Rounds each element in a double-precision floating-point strided array `X` toward positive infinity according to a strided mask array and assigns the results to elements in a double-precision floating-point strided array `Y`.

```c
#include <stdint.h>

double X[] = { 1.1, 2.5, -3.5, 4.0, -5.9, 6.4, -7.0, 8.2 };
uint8_t Mask[] = { 0, 0, 1, 0, 1, 1, 0, 0 };
double Y[] = { 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 };

int64_t N = 4;

stdlib_strided_dmskceil( N, X, 2, Mask, 2, Y, 2 );
```

The function accepts the following arguments:

-   **N**: `[in] int64_t` number of indexed elements.
-   **X**: `[in] double*` input array.
-   **strideX**: `[in] int64_t` index increment for `X`.
-   **Mask**: `[in] uint8_t*` mask array.
-   **strideMask**: `[in] int64_t` index increment for `Mask`.
-   **Y**: `[out] double*` output array.
-   **strideY**: `[in] int64_t` index increment for `Y`.

```c
void stdlib_strided_dmskceil( const int64_t N, const double *X, const int64_t strideX, const uint8_t *Mask, const int64_t strideMask, double *Y, const int64_t strideY );
```

</section>

<!-- /.usage -->

<!-- C API usage notes. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="notes">

</section>

<!-- /.notes -->

<!-- C API usage examples. -->

<section class="examples">

### Examples

```c
#include "stdlib/math/strided/special/dmskceil.h"
#include <stdint.h>
#include <stdio.h>

int main() {
    // Create an input strided array:
    double X[] = { 1.1, 2.5, -3.5, 4.0, -5.9, 6.4, -7.0, 8.2 };

    // Create a mask strided array:
    uint8_t M[] = { 0, 0, 1, 0, 1, 1, 0, 0 };

    // Create an output strided array:
    double Y[] = { 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 };

    // Specify the number of elements:
    int64_t N = 4;

    // Specify the stride lengths:
    int64_t strideX = 2;
    int64_t strideM = 2;
    int64_t strideY = 2;

    // Compute the results:
    stdlib_strided_dmskceil( N, X, strideX, M, strideM, Y, strideY );

    // Print the results:
    for ( int i = 0; i < 8; i++ ) {
        printf( "Y[ %i ] = %lf\n", i, Y[ i ] );
    }
}
```

</section>

<!-- /.examples -->

</section>

<!-- /.c -->

<section class="links">

[@stdlib/array/float64]: https://github.com/stdlib-js/array-float64

[@stdlib/array/uint8]: https://github.com/stdlib-js/array-uint8

</section>

<!-- /.links -->
