/**
 * `@tangle-network/agent-eval/fuzz` — behavior-space exploration.
 *
 * Search a target's behavior space for verified findings: tile the input plan,
 * steer budget toward the least-certain cells, mutate (or skill-generate)
 * scenarios, bin a quality-diversity archive by measured behavior, and admit
 * only findings that pass the validity gates. Every run emits a `CapsuleData`
 * artifact — coverage heat-map + minimized verified findings.
 *
 * Entry points: `fuzzAgent` (adversarial batch preset), `BehaviorExplorer` +
 * `makeExploreTools` (the agent-driven session). Evaluations ARE
 * `DefaultVerdict`s — the same spine as judges and verifiers.
 */
export type { BuildCapsuleInput, RenderCapsuleOptions } from './capsule';
export { buildCapsule, renderCapsuleHtml } from './capsule';
export type { EvalRecord } from './cube';
export { buildCoverage, cellId, enumerateCells } from './cube';
export { BehaviorExplorer } from './explorer';
export type { FuzzAgentOptions } from './fuzz-agent';
export { fuzzAgent } from './fuzz-agent';
export { composeGates, perturbationStabilityGate, severityFloorGate } from './gates';
export { adversarialObjective, mutationProposer, noveltyObjective } from './policies';
export type { ExploreToolDef } from './tools';
export { makeExploreTools } from './tools';
export type { ArchiveEntry, BehaviorSpace, CapsuleData, Cell, CoverageCell, Evaluation, Evaluator, ExploreEvent, ExploreOptions, Finding, Objective, ObjectiveContext, ProposeContext, Proposer, RunCost, SpaceAxis, ValidityGates, } from './types';
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