import { UnityCreator } from "../../unity";
import { DTVector3 } from "../../interface/model";
declare const _default: import("../../interface/meta").DefinedPlugin<unknown, {
    toScreenPoint: (position: DTVector3) => Promise<{
        x: any;
        y: any;
    }>;
    dispose: () => void;
}, UnityCreator>;
export default _default;
