@twinfinity/core
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    Class Geometry3dHandle

    Represents a handle for a 3D geometry. Can be used to unload the geometry from the GPU.

    Hierarchy (View Summary)

    Index

    Constructors

    • Creates a new instance of the Geometry3dHandle class.

      Parameters

      • id: string

        The unique identifier for the geometry.

      • aabb: { max: Vector3; min: Vector3 }

        The axis-aligned bounding box of the geometry.

      • isTransparent: boolean

        Indicates whether the geometry is transparent.

      • productsAndMeshes: BimIfcProductsAndMeshes

        The products and meshes associated with the geometry.

      • cullingDistance: number

        The distance at which the geometry should be culled.

      • center: Vector3

        The center of the geometry's axis-aligned bounding box in IFC space.

      Returns Geometry3dHandle

    Properties

    aabb: { max: Vector3; min: Vector3 }

    The axis-aligned bounding box of the geometry.

    center: Vector3

    The center of the geometry's axis-aligned bounding box in IFC space.

    cullingDistance: number

    The distance at which the geometry should be culled.

    id: string

    The unique identifier for the geometry.

    isTransparent: boolean

    Indicates whether the geometry is transparent.

    productsAndMeshes: BimIfcProductsAndMeshes

    The products and meshes associated with the geometry.