What dithering mode to use, bayer uses a bayer matrix to determine which pixels to render opaque, blue noise uses a blue noise texture
Changes how transparency is handled for transparent IFC objects
The type of rendering that will be used for all transparent IFC objects, dithering means that pixels are rendered opaque but skipping every few pixels in a screen pattern depending on the opacity Seethrough is normal alpha blending AnimatedFrames changes the noise from every frame in a loop, when the camera moves, to fight a visual swimming effect when the camera moves, set to 1 to dis
Transparency settings for IFC objects.