@twinfinity/core
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    Class PlaneUtil

    Useful operations to perform on a plane.

    Index

    Constructors

    Methods

    • Gives a size on a plane that scales with the distance of the camera.

      Parameters

      • center: Vertex3

        Point on the plane infront of the camera.

      • camera: Camera

        Camera to use when scaling.

      • scale: number

        Number to scale the size with.

      Returns number

      The camera scaled size.

    • Given a center point on the plane calculate 4 points in the shape of a square (on plane) where sides have size scale.

      Type Parameters

      Parameters

      • center: Vertex3

        Center of resulting square.

      • normal: Vertex3

        Normal of plane that square will be generated on.

      • camera: Camera

        Camera used to scale square.

      • scale: number

        Square size.

      • dst: [T, T, T, T]

        Square corner points.

      Returns [T, T, T, T]

      dst

    • Given a center point on the plane calculate 4 points in the shape of a square (on plane) where sides have size scale then convert the coordinates to the parent transforms coordinate system.

      Type Parameters

      Parameters

      • center: Vertex3

        Center of resulting square.

      • normal: Vertex3

        Normal of plane that square will be generated on.

      • camera: Camera

        Camera used to scale square.

      • scale: number

        Square size.

      • parent: TransformNode

        The parent TransformNode, this transform nodes world matrix will be used to transform the coordinates to local space.

      • dst: [T, T, T, T]

        Square corner points.

      Returns [T, T, T, T]

      dst

    • Creates a plane aligned with the current camera, and a size that can be used to place points on the plane from center that reaches the edges of the camera frustum

      Parameters

      • center: Vertex3

        A point of the plane

      • normal: Vertex3

        The normal of the plane

      • camera: Camera

        The camera with which size should be scaled with to reach the edges of the frustum

      • scale: number

        Number to scale the returned size with.

      Returns { plane: Plane; size: number }

      An object containing the newly created plane, and the size to move things away from the center in order to put them on the camera frustum edges

    • Validate that a set of given points lie in the provided plane.

      Parameters

      • plane: Plane

        Plane to check against.

      • points: Vertex3[]

        Array containing points to validate.

      Returns boolean

      true if points lie in plane, false otherwise.

    • Finds the intersection area of two axis aligned planes and returns it as 2 points.

      Parameters

      • center1: Vector3

        Center of first plane.

      • scale1: Vector3

        Scale of first plane.

      • center2: Vector3

        Center of second plane.

      • scale2: Vector3

        Scale of second plane.

      Returns undefined | Vector3[]

      The intersection area of the 2 planes. undefined if there is none.

    • Calculate a point on plane located at an angle of theta around point, P, on plane that is closest to (0,0,0).

      Type Parameters

      Parameters

      • plane: Plane
      • theta: number

        Angle in radians in unit circle projected on plane around point P on plane closest to (0,0,0).

      • dst: T

        Point on plane is written to this object. Point is located on unit circle project on plane around point P closest to (0,0,0).

      Returns T

      Reference to dst

    • Given a center point on the plane calculate 4 points in the shape of a square (on plane) where sides have size size.

      Type Parameters

      Parameters

      • plane: Plane
      • centerOnPlane: Vertex3

        Center of square must lie on plane

      • size: number

        Size of sides of square.

      • dst: [T, T, T, T]

        4 corners of the calculated square is written to these objects.

      Returns [T, T, T, T]

      Reference to dst