@twinfinity/core
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    Class BabylonMeshDepthMaterial

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    _type: "BabylonMeshDepthMaterial" = 'BabylonMeshDepthMaterial'
    diffuseTexture: LazyResizableRawTexture
    isDirty: boolean = true
    propertiesTexture?: LazyResizableRawTexture
    storeNonLinearDepth: boolean = true

    Accessors

    Methods

    • Specifies that the submesh is ready to be used

      Parameters

      • mesh: AbstractMesh

        defines the mesh to check

      • subMesh: SubMesh

        defines which submesh to check

      • useInstances: boolean

        specifies that instances should be used

      Returns boolean

      a boolean indicating that the submesh is ready or not