Returns a set of all the cameras this post-process effect is attached to.
Runs the initialize method if the post-process has not yet been initialized. Then attaches the post-process effect to the specified camera.
The camera to attach the post-process effect to.
true if the post-process effect was successfully attached to the camera, otherwise false.
Disables the post-process effect for the specified camera.
The camera to detach the post-process effect from.
true if the post-process effect was successfully detached from the camera, otherwise false.
ProtectedinitializeMethod for initializing this post-process effect before it gets attached to a camera. This gets called automatically from attach.
BabylonJS camera variable.
SSAOApplier is the class that modulates the screen buffer with the calculated SSAO (which means that even directly lit areas are modulated, which is not correct but looks kind of nice anyways) The variable called blittedscreen is a postprocess that just writes the current scene to a texture buffer