Gets the class name of the current input.
the class name
Get the friendly name associated with the input class.
the input friendly name
Called each time a new POINTERDOWN event occurs. Ie, for each button press. Override this method to provide functionality.
Called each time a new POINTERUP event occurs. Ie, for each button release. Override this method to provide functionality.
Called on pointer POINTERDOUBLETAP event. Override this method to provide functionality on POINTERDOUBLETAP event.
type of event
Called when window becomes inactive. Override this method to provide functionality.
Called on pointer POINTERMOVE event if multiple touches are active. Override this method to provide functionality.
Sqr Distance between the points the last time this event was fired (by this input)
Sqr Distance between the points this time
Previous center point between the points
Current center point between the points
Called on pointer POINTERMOVE event if only a single touch is active. Override this method to provide functionality.
The current position of the pointer
The offsetX of the pointer when the event occurred
The offsetY of the pointer when the event occurred
Manages the touch inputs to control the movement of a PivotTargetCamera.
See
http://doc.babylonjs.com/how_to/customizing_camera_inputs