Instantiates a new TwinfinityTargetCameraInputsManager.
Defines the camera the inputs belong to
If true then camera can be moved along its axes using a keyboard. Default is by arrow keys or WASD keys.
If true then camera can be panned.
If true then camera can be rotated
If true then camera can be zoomed
Determines mode of camera.
Add keyboard input support to the input manager.
the current input manager
Add middle mouse button input support to the input manager. This is used for panning the PivotTargetCamera
the current input manager
Add left mouse button input support to the input manager. This is used for rotation for PivotTargetCamera
the current input manager
Add mouse scroll wheel input support to the input manager. This is used for zooming in and out the TargetCamera
the current input manager
Add touch rotation input support to the input manager. This is used when one finger is touching the screen
the current input manager
Remove all attached input methods from this PivotTargetCamera
Removes the keyboard input support from the manager
the current input manager
Removes the middle mouse button input support from the manager
the current input manager
Removes the left mouse button input support from the manager
the current input manager
Removes the mouse scroll wheel input support from the manager
the current input manager
Removes touch rotation input support from the manager
the current input manager
Default Inputs manager for the PivotTargetCamera. It groups all the default supported inputs for ease of use.
See
http://doc.babylonjs.com/how_to/customizing_camera_inputs