import { AlNodeSerial, AlCameraSerial } from "../interfaces";
import { Mesh } from "three";
export declare class GetUtils {
    static getFileExtension(file: string): string;
    static getGeometryCenter(geometry: THREE.Geometry | THREE.BufferGeometry): THREE.Vector3;
    static getCameraStateFromMesh(entityMesh: Mesh): AlCameraSerial;
    static getCameraStateFromNode(node: AlNodeSerial, radius: number): AlCameraSerial | null;
}
