var MIN_DISTANCE = 10;
import { on } from "../utils/dom/event";

function getDirection(x, y) {
  if (x > y && x > MIN_DISTANCE) {
    return "horizontal";
  }

  if (y > x && y > MIN_DISTANCE) {
    return "vertical";
  }

  return "";
}

export default {
  data: function data() {
    return {
      direction: ""
    };
  },
  methods: {
    touchStart: function touchStart(event) {
      this.resetTouchStatus();
      this.startX = event.touches[0].clientX;
      this.startY = event.touches[0].clientY;
    },
    touchMove: function touchMove(event) {
      var touch = event.touches[0];
      this.deltaX = touch.clientX - this.startX;
      this.deltaY = touch.clientY - this.startY;
      this.offsetX = Math.abs(this.deltaX);
      this.offsetY = Math.abs(this.deltaY);
      this.direction = this.direction || getDirection(this.offsetX, this.offsetY);
    },
    resetTouchStatus: function resetTouchStatus() {
      this.direction = "";
      this.deltaX = 0;
      this.deltaY = 0;
      this.offsetX = 0;
      this.offsetY = 0;
    }
  }
};
export var TouchMixin = {
  data: function data() {
    return {
      direction: ""
    };
  },
  methods: {
    touchStart: function touchStart(event) {
      this.resetTouchStatus();
      this.startX = event.touches[0].clientX;
      this.startY = event.touches[0].clientY;
    },
    touchMove: function touchMove(event) {
      var touch = event.touches[0];
      this.deltaX = touch.clientX - this.startX;
      this.deltaY = touch.clientY - this.startY;
      this.offsetX = Math.abs(this.deltaX);
      this.offsetY = Math.abs(this.deltaY);
      this.direction = this.direction || getDirection(this.offsetX, this.offsetY);
    },
    resetTouchStatus: function resetTouchStatus() {
      this.direction = "";
      this.deltaX = 0;
      this.deltaY = 0;
      this.offsetX = 0;
      this.offsetY = 0;
    },
    // avoid Vue 2.6 event bubble issues by manually binding events
    // https://github.com/youzan/vant/issues/3015
    bindTouchEvent: function bindTouchEvent(el) {
      var onTouchStart = this.onTouchStart,
          onTouchMove = this.onTouchMove,
          onTouchEnd = this.onTouchEnd;
      on(el, "touchstart", onTouchStart);
      on(el, "touchmove", onTouchMove);

      if (onTouchEnd) {
        on(el, "touchend", onTouchEnd);
        on(el, "touchcancel", onTouchEnd);
      }
    }
  }
};