FillSymbol3DLayer is used to render the surfaces of flat 2D Polygon geometries and 3D volumetric meshes in a SceneView.

See https://developers.arcgis.com/web-scene-specification/objects/fillSymbol3DLayer/.

interface FillSymbol3DLayerJson {
    castShadows?: boolean;
    edges?: EdgesJson;
    enable?: boolean;
    material?: MaterialJson;
    outline?: OutlineJson;
    type: "Fill";
}

Hierarchy (view full)

Properties

castShadows?: boolean

Boolean to control the shadow casting behavior of the rendered geometries.

edges?: EdgesJson

Specifies an edge visualization style. Only affects MeshSymbol3D.

enable?: boolean

Type: Boolean.

material?: MaterialJson

The material used to shade the geometry.

outline?: OutlineJson

The outline of the point, line or polygon.

type

The type of the Symbol3DLayer. See Symbol3DLayerJsonType.